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Death to Spies Stealth action. Professional spy working for the Soviet counterintelligence service executes dangerous operations in the heart of German territory.

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  #1  
Old 02-18-2009, 09:14 AM
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Liz Shaw Liz Shaw is offline
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I've got a couple of improvement suggestions for "Embassy":

Volkov: I think you should replace his Colt 1911 pistol with a silenced Nagant, like what you did with his anonymous counterpart in "Hotel". It's really weird having a Soviet defector carrying an American pistol, plus everyone else carries a Colt as their sidearm.

The archives chief: Maybe you should take away his pistol and reset his AI to that of a civilian (ie. cowers at the first sign of trouble). The reason is, why would someone in a civilian position like running the embassy's archives be issued with a gun??? British soldiers are guarding the freakin' place, why would the archives chief have a gun? Also there's a clone of the archives chief somewhere on the second floor, and he has civilian AI...

And by the way, how did you add music to levels that didn't have music before? Just wondering if you came up with a breakthrough for adding new sound files, that's all...
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  #2  
Old 02-18-2009, 09:38 AM
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Quote:
Originally Posted by Liz Shaw View Post
I've got a couple of improvement suggestions for "Embassy":
Great

Quote:
Originally Posted by Liz Shaw View Post
Volkov: I think you should replace his Colt 1911 pistol with a silenced Nagant, like what you did with his anonymous counterpart in "Hotel". It's really weird having a Soviet defector carrying an American pistol, plus everyone else carries a Colt as their sidearm.
Sure, you're right. I will fix that...


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Originally Posted by Liz Shaw View Post
The archives chief: Maybe you should take away his pistol and reset his AI to that of a civilian (ie. cowers at the first sign of trouble). The reason is, why would someone in a civilian position like running the embassy's archives be issued with a gun??? British soldiers are guarding the freakin' place, why would the archives chief have a gun? Also there's a clone of the archives chief somewhere on the second floor, and he has civilian AI...
...this also...

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Originally Posted by Liz Shaw View Post
And by the way, how did you add music to levels that didn't have music before? Just wondering if you came up with a breakthrough for adding new sound files, that's all...
Unfortunately not
The ambient musics are added to the levels a different way.

Sound FX etc. are defined in the SWD map file. It's a binary file with
almost unknown structure.

The ambient musics are defined in the LUA script file of every level.
It's very simple to add, edit or remove them.

The script commands are:

Level.AddMusic( Level.MUSIC_MOOD_ATTENTION,"sounds\\music\\danger. ogg");
Level.AddMusic( Level.MUSIC_MOOD_ACTION, "sounds\\music\\action_3.ogg" );
Level.AddMusic( Level.MUSIC_MOOD_DEFAULT, "#0.50#sounds\\music\\loud_speaker.ogg" );


Arguments are:
  1. Event state ("Attention" is before an alert, "action" is during alert, "default" is the normal state)
  2. [optional: volume in decimal percent this means 0.5 = 50%]
  3. Path to music file in Ogg-Vorbis format (*.ogg)
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Old 02-18-2009, 01:23 PM
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Liz Shaw Liz Shaw is offline
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By the way, I think you should also remove the doctor's pistol in "Removal" and reset his AI, as well, while you're at it. Just seems ridiculous, either that or give the two nurses guns too...
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  #4  
Old 02-18-2009, 01:27 PM
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Quote:
Originally Posted by Liz Shaw View Post
By the way, I think you should also remove the doctor's pistol in "Removal" and reset his AI, as well, while you're at it. Just seems ridiculous
I did this already long ago

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either that or give the two nurses guns too...
Funny
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Old 02-18-2009, 01:37 PM
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Beta3 is online, also
english and hungarian
language packs!
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  #6  
Old 02-18-2009, 01:40 PM
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Liz Shaw Liz Shaw is offline
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Beta3 is online, also
english and hungarian
language packs!
That was quick!!!
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  #7  
Old 02-18-2009, 01:47 PM
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That was quick!!!
No not really how many weeks are gone since Beta2?
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Old 02-19-2009, 09:23 AM
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Beta3 is online, also
english and hungarian
language packs!
Congratulations! I'll try to download tonight.
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  #9  
Old 02-18-2009, 01:37 PM
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Liz Shaw Liz Shaw is offline
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I did this already long ago
Really? I'd better take a closer look...
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  #10  
Old 02-19-2009, 03:45 AM
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Liz Shaw Liz Shaw is offline
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I did this already long ago
Hang on, you removed the doctor's pistol long ago? I checked "Removal" to see if he no longer has a gun, and he still has one... It's just stupid having a civilian medical staffer carrying a pistol, even in the most notorious of concentration camps.
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