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Mods King's Bounty: Crossworlds Mods

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  #1  
Old 06-06-2014, 08:32 AM
Erkilmarl Erkilmarl is offline
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Location: Finland
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I am still on Debir and inside the new dungeon. I don't know yet how huge it is but I think it's very good. Debir seems to be OK for my normal difficulty: There are a lot of easy fights but behind them there have always been those equal or stronger enemies.
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Old 06-06-2014, 07:32 PM
ecania ecania is offline
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jeah its pretty huge, great you like it.

EA
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Old 06-06-2014, 09:02 PM
Kiras Kiras is offline
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I started the new version as a paladin, although I'm not sure how far I'll get before I burn out on KB for awhile. Looking forward to seeing what changes you made from last version.

Priest change: Old (I think, drew these stats from a wiki) vs new
Leadership: 50 vs 90
Attack: 10 vs 13
Defense: 10 vs 13
Hp: 26 vs 70
Init: 4 vs 4
Speed: 2 vs 3
Damage: 2-4 vs 3-5
Damage per leadership: 0.06 vs 0.0444

You made them much more durable, but their damage vs leadership dropped substantially. The changed bless effect of the new priests does indeed add rage, but it lasts 2 turns, not 3 as stated. I think you made the priests worse for damage, although they're somewhat useful as early rage sources. And I guess you did make them better tanks, although I'd never use a priest as a tank.
Compare new priest vs inquisitor: New priest = 0.0444 damage per leadership. Inquisitor is 0.075. That's way better. I don't think the priests will be staying in my army for very long.
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