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#1
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I am still on Debir and inside the new dungeon. I don't know yet how huge it is but I think it's very good. Debir seems to be OK for my normal difficulty: There are a lot of easy fights but behind them there have always been those equal or stronger enemies.
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#2
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jeah its pretty huge, great you like it.
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#3
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I started the new version as a paladin, although I'm not sure how far I'll get before I burn out on KB for awhile. Looking forward to seeing what changes you made from last version.
Priest change: Old (I think, drew these stats from a wiki) vs new Leadership: 50 vs 90 Attack: 10 vs 13 Defense: 10 vs 13 Hp: 26 vs 70 Init: 4 vs 4 Speed: 2 vs 3 Damage: 2-4 vs 3-5 Damage per leadership: 0.06 vs 0.0444 You made them much more durable, but their damage vs leadership dropped substantially. The changed bless effect of the new priests does indeed add rage, but it lasts 2 turns, not 3 as stated. I think you made the priests worse for damage, although they're somewhat useful as early rage sources. And I guess you did make them better tanks, although I'd never use a priest as a tank. Compare new priest vs inquisitor: New priest = 0.0444 damage per leadership. Inquisitor is 0.075. That's way better. I don't think the priests will be staying in my army for very long. |
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