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#1
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A suggestion for weather conditions.
As we all know, getting a proper cloud deck/overcast is next to impossible to do in the FMB. "Poor" conditions really are not that bad, but the next step up, "Blind" is just too much. So, how about when selecting "Poor" weather instead of having the sky be it's usual bright blue, why not make it gray? It would be a far more convincing feeling for poor weather than the broken clouds and blue sky that we currently get with "Poor" selected.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
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#2
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A photo to illustrate...
![]() This screen shot was taken on the Norway map. Condition set to "Poor", cloud height at 1000 meters. Date, March, 1942, 7am. Looks pretty nice for poor weather in Norway in March I'd say. Now if the color of the sky was gray instead of blue, it would give more of a total overcast/poor weather effect, without having to add more GPU eating clouds. Just an idea.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov Last edited by ElAurens; 05-19-2014 at 02:05 AM. |
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#3
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When can we see the Readme file for 4.13
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#4
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Can DT revise the scoring system so that a kill is scored even AFTER player's plane has been destroyed, for example when you ram a bomber and it falls after your own plane has already hit the ground then the kill is not scored.
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#5
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Another thing i wanted in patch 4.13 is the same War-Birds server system with advancing frontiers and capturable airbases. They did a mod with these options to use with the HSFX 7, but this system is based on Ultrapack 3 FMB.
This would give greater dynamics in the game. This option was added in FMB. This is possible in 4.13 ? Please understand that the IL2 1946 is dying, people are migrating to the new simulators (CLOD or BOS) and you need to present really interesting changes to prevent this migration. The 4.12 was a really big step, but more is needed on 4.13 See how the War-Birds mod Ultrapack 3 based works www.war-birds.com/what_is_warbirds_mod.php Today this is the server that more attracts players. It's a big, big differential. Sorry my english again English by google translator |
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#6
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Interesting ideas... Still new changes and features won't prevent the migration. Eventually the newer products will take over just as IL-2 took over from the generation of sims before it. It took a while to happen. People have been saying it's dying for 5-6 years now and yet every weekend I can log in to Battlefield1 and see 30-60 players going all day long. Not bad
And there's a huge number of folks who play single player only.
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Find my missions and much more at Mission4Today.com |
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#7
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Yes, but forget what i said about migration and focus on the idea of capturable airbases and advancing frontiers. It already exists in the Ultrapack 3 Full Mission Builder, then is possible add this in 4.13
Just want to import this. I will also ask the same thing for the next HSFX. Someone has to accept this idea. I'm trying to do my part suggesting this. |
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#8
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Yep. I think that IL2 strikes the right balance between realism and variety.
And, the fact that it's an old title makes it cheap and easy to run even on a low-end computer. That means it's very accessible to new flight simmers (i.e., annoying teen-aged noobs who will eventually evolve into snarky and cynical hard-core simmers) and to folks in parts of the world which aren't as rich as North America, Europe and Japan. Sarcasm aside, I think that's an excellent thing. |
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#9
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Quote:
Please read the webside again. http://http://www.war-birds.com/ Last edited by TitusFlavius; 05-21-2014 at 07:24 AM. |
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#10
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Quote:
Understand now ? They got this function from UP3 and they created a mod with it to be used in 4.12 with HSFX. I know my english sucks, but read better what i wrote from the beginning. see the video (UP3 FMB) Last edited by gauderio; 05-21-2014 at 03:29 PM. |
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