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  #1  
Old 04-30-2014, 11:15 AM
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ElAurens ElAurens is offline
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Well, the DB design engines are "upside down" compared to Allisons, Merlins, Hispanos, well, every Allied inline, this puts their oiling system/crankcase at the top of the cowling.

This was a big topic of discussion years ago at the old UBI forum.

Do bear in mind this title is over a decade old, and there is only so much that the old girl is capable of, and that DT are all doing this on their own time, so there is also a time constraint on everything we ask for.

Personally I'd place improving the 3D and cockpit models of some of the long suffering aircraft in the game ahead of visual oiling effects.
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Old 04-30-2014, 05:49 PM
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Quote:
Originally Posted by ElAurens View Post
Well, the DB design engines are "upside down" compared to Allisons, Merlins, Hispanos, well, every Allied inline, this puts their oiling system/crankcase at the top of the cowling.

This was a big topic of discussion years ago at the old UBI forum.

Do bear in mind this title is over a decade old, and there is only so much that the old girl is capable of, and that DT are all doing this on their own time, so there is also a time constraint on everything we ask for.

Personally I'd place improving the 3D and cockpit models of some of the long suffering aircraft in the game ahead of visual oiling effects.

I remember that topic. It became a big deal. I think it was Billfish who posted archive pics of aircraft that suffered catastrophic oil leaks from battle damage that settled the issue.

I agree there are far more pressing visual issues with this antique game than oil effects on windscreens, and you nailed it with the quality of the legacy cockpits.
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Old 04-30-2014, 08:08 PM
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Spudkopf Spudkopf is offline
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Personally I'd place improving the 3D and cockpit models of some of the long suffering aircraft in the game ahead of visual oiling effects.
Could not agree more
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Old 04-30-2014, 08:17 PM
nic727 nic727 is offline
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Can't wait to see more of 4.13m

Last edited by nic727; 04-30-2014 at 09:01 PM.
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Old 05-01-2014, 05:47 AM
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Can't wait to see more of 4.13m
Second that....
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Old 05-02-2014, 02:41 PM
greybeard307 greybeard307 is offline
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My original post was not solely about visual oiling effects, but more to do with introducing combat damage such as a hit to cooling sytems causing reports such as " Radiator Damaged - Engine Overheat - Engine Inoperable" which was much more common in real life than "Rudder-Elevator Controls Damaged"
I accept however that it would involve a vast amount of work on all the liquid cooled planes and is unlikely to happen.
Another idea is for the aircraft you are flying to go on autopilot when you pause to reset or change controls midflight instead of becoming a lawn dart,
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Old 05-02-2014, 04:55 PM
RPS69 RPS69 is offline
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Quote:
Originally Posted by greybeard307 View Post
My original post was not solely about visual oiling effects, but more to do with introducing combat damage such as a hit to cooling sytems causing reports such as " Radiator Damaged - Engine Overheat - Engine Inoperable" which was much more common in real life than "Rudder-Elevator Controls Damaged"
I accept however that it would involve a vast amount of work on all the liquid cooled planes and is unlikely to happen.
Another idea is for the aircraft you are flying to go on autopilot when you pause to reset or change controls midflight instead of becoming a lawn dart,
You don't receive the report. But the damage happens.

In some planes it will cause engine seizure, in some others huge and fast overheat that would lead to seizure.

It is allready there, but you don't get a text confirming it.
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Old 05-03-2014, 04:18 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by greybeard307 View Post
My original post was not solely about visual oiling effects, but more to do with introducing combat damage such as a hit to cooling sytems causing reports such as " Radiator Damaged - Engine Overheat - Engine Inoperable" which was much more common in real life than "Rudder-Elevator Controls Damaged"
This is an excellent idea and wouldn't be that hard to implement. Currently, there aren't "Coolant leak" or "Coolant Pressure Dropping" or "Oil leak" or
"Oil Pressure Dropping" messages in the HUD. Such information would be obvious to the pilot or flight engineer from the cockpit/engine gauges, more so than information such as "Cannon/machine gun jammed."

Ideally, there would be progressive messages similar to pilot hits - Oil/coolant leak > Severe oil/coolant leak > Engine failure imminent > Engine inoperable.

Admittedly, some of this info would be obvious, especially for single-engined planes. But, for multi-engined planes or jets, or planes with engines mounted behind the pilot, this info would be very helpful.
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Old 05-03-2014, 12:32 PM
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You should not need an aritificial pop up to tell you that your engine has run out of oil or coolant.

It should be quite obvious with the drop off in power, rise in temps as shown on the gauges ( you do look at your gauges don't you? ), and the terrible grinding clanking noises eminating from your power plant.
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Old 05-03-2014, 01:28 PM
greybeard307 greybeard307 is offline
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Yes ElAurens you are quite right, I can remember times when I have heard noises of distress from a smoking engine which makes louder and louder squeaking and screeching noises as the power output drops until it fails completely. So it would appear the effects are there, but not the HUD warnings, fair enough, as you say in reality you would see the effects on the various cockpit gauges.
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