Quote:
Originally Posted by shcrus
Actually it gets "better" in the new island, one lizard crash the game just by casting one spell, and a fight is needed to see most of the new content. . .
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The crash is not even bound only to one of the new spells by the lizards. I have tested the first lizard fight multiple times (as can be seen on steam discussion) and the game not only crashes when the lizard troop of advisors uses Power of the Scruggs skill, but also randomly when the enemy hero casts normal spells like dispel on a Chosha.
I generally really like the expansion for several reasons:
- New Units (Gorgons & Contemplator are really awesome! Like beholder styles anyway))
- Better units already on first 4 islands
- Call of Death spell (I like summoning)
- new content I have not been able to access due to said crash
- Kamikaze spell (&Orc catapult bomb) fixed as of latest patch
For those of you with a negative comment:
I can fully understand you but If you look at the crossworlds editor, you see that the whole messing up of King's Bounty already began with the addition of the orcs campaign. Generally, they just take the same old files and smash some new things in there. There is more and more files without really thinking about a restructuring. So the more content they release, the harder it gets for them to keep it bug free. That's not an excuse for the game breaking bugs we have, no it's more of a hint for them to start from scratch when considering a next king's bounty.
I for one LOVE the principe of this game as it combines so many elements. Actually, it's like a really advanced form of chess, combined with roleplaying aspects. It would be really sad if there would not be anything similar in the future and at the moment, it seems 1C is the only company having this kind of gameplay. That sort of forces fans of the genre to buy the game, even if it is in a bad state.
And for the copying part: I've looked it up by myself and it seems to be true that they copied content from a mod, but I don't think that is too wrong: If a company provides the means to mod, they also have the right of creating their own version of it and sell it. Look at other companies: Valve with Portal, and Team Fortress, Bethesda with the Dawnguard and Hearthfire DLC, etc. There are plenty of examples so I'll stand on 1C's side for that part.