Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik

IL-2 Sturmovik The famous combat flight simulator.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-26-2009, 12:49 PM
Roast Roast is offline
Registered Member
 
Join Date: Apr 2008
Location: Amsterdam, Netherlands
Posts: 14
Default Vietnam?

Perhaps a good idea in the long run. But since radar and ir missiles are completely different ballgame it would be nice to see non-missile extensions of SoW:BoB or IL-2 FB first.

Better to deal with the fifties and sixties first, early jets and old-fashioned gun kills are so much more fun than ir and radar fights, but that's personal
So after doing Korea, Suez '56 and '67's Six-Day war, the Paki-Indian airwar would be great. And how about an 'What-If?' NATO-Warshaw pact airwar set before the Vietnam jet war kicked in? After all, we got the 'What-If?' Luftwaffe '46 extension already ..
Reply With Quote
  #2  
Old 01-26-2009, 01:47 PM
Bobb4 Bobb4 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 553
Default

Oleg has already answered this confirming that he saw the sim as both forward and backward compatable. You could do a WW1 sim and a modern sim.
With this statement one would assume modern weaponary could be simulated.
unfortuantly he wrote this in the now defunct Oleg answers thread.
Okay I found where he explains it. I posted a copy on to another site.

Quote:
Originally Posted by Feuerfalke
Thanks for your patience with us, luthier and thanks so much for the insights into what is going on behind the scenes. Considering how many talented people are working on both titles, I'm sure the outcome will be more than worth the wait.

One question to both sims:
I see that both are based on the SoW-Engine. Does that mean that we can merge installations?
I was just thinking, that this would open the possibility for your team to work back through time adding content and MG to move forward, which would mean an awesome couple of years ahead for SoW and for us SIMers.

Oleg's answer
I can tell you that we are thinking about such feature. Howevere I think that MG will move forward with WWII, but Korea - also will move forward to the jet era. This is one of variants in future. Another - WWI. But we at MG will stay long enough with WWII. At least I hope so.

Last edited by Bobb4; 01-26-2009 at 01:56 PM. Reason: Found original thread answer
Reply With Quote
  #3  
Old 01-30-2009, 02:51 AM
SPUDLEY1977 SPUDLEY1977 is offline
Approved Member
 
Join Date: Dec 2007
Posts: 108
Default Strike Fighters Pjt 1

This thread reminded me to reinstall that buggy as Sheite Thirdwire Ripoff. $40 I wasted on that POS and would lock up every single time after the first few minutes. Even on the latest PC build. Shame Shame Shame on ThirdWire, and on me for giving the software a second chance!

Never even got to work the clickable checklists and cockpits. DAMN they spent all that time farting around with that and should have spent that time on something worthwhile.
Reply With Quote
  #4  
Old 01-30-2009, 04:09 AM
ElAurens's Avatar
ElAurens ElAurens is offline
Approved Member
 
Join Date: Oct 2007
Location: The Great Black Swamp of Ohio
Posts: 2,185
Default

I've posted before about the complexity of a Vietnam era sim.

The big stumbling block IMHO is the necessity of having a functional AI "Man In Back". (Radar Intercept Officer). Very difficult to do, and an absolutely crucial position. The pilot would very quickly become task saturated in the high speed environment of Vietnam era engagements, if left to himself in the very complex USAF fighters of the period. Remember, they were reaching for 1980's weapons performance, with 1960's era computers.

Toss in the mission profile of a Wild Weasel F-105 and you have a nightmarish scenario for a single pilot.

Of course you could not do this and concentrate on single seaters only, but then you would be missing some of the best missions of that period.
__________________


Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
Reply With Quote
  #5  
Old 01-30-2009, 08:27 AM
Bobb4 Bobb4 is offline
Approved Member
 
Join Date: Jan 2008
Posts: 553
Default

AI back seater should be easy to do, lets face it Total Air War simulated an entire AWAC...
I think the complexities are over estimated.
Switching between the two roles should be the goal with the Ai able to handle things as you rotate roles.
Not much fun being a pilot in the F4 when the backseater tracks, locks the target with radar (BVR) and you fly as chauffer.
When you get close it is again not much fun as a backseater as the pilot now uses his sidewinders... Mix and match would be much better than flying as a dedicated backseater or pilot.
As for game mechanics I am sure they are within the game engines grasp as radar is alreadly simulated
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:31 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.