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#9
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Originally there were 5 levels, so now there are 10:
Code:
level1=level:0/kill:10,rage:10,rest:3,exp:7,level:1 level2=level:1/kill:20,rage:+5,exp:+2,level:2 level3=level:2/kill:30,rage:+15,exp:+2,level:3 level4=level:3,LV:>12/kill:40,rage:+25,exp:+2,level:4 level5=level:4,LV:>16/kill:50,rage:+35,exp:+2,level:5 level6=level:5,LV:>18/kill:60,rage:+40,exp:+2,level:6 level7=level:6,LV:>20/kill:70,rage:+45,exp:+2,level:7 level8=level:7,LV:>22/kill:80,rage:+50,exp:+2,level:8 level9=level:8,LV:>24/kill:90,rage:+55,exp:+2,level:9 level10=level:9,LV:>26/kill:100,rage:+60,exp:+2,level:10 However, the rage requirement would be pretty high: 10+5+15+25+35+45+55+60=250 The available reductions (currently) are: Code:
rage1=rs:0,level:>1,rage:>10/rage:-10,rs:1 rage2=rs:1,level:>3,rage:>10/rage:-10,rs:2 rage3=rs:2,level:>6,rage:>25/rage:-25,rs:3 rage4=rs:3,level:>12,rage:>50/rage:-50,rs:4 rage5=rs:4,level:>18,rage:>100/rage:-100,rs:5 So, if you could pick always the right choice (which you can't I think), at level 30 you would be able to have 100% kill for 205 rage. Alternatively, if you pick the reductions instead of the improvements, you would not be able to pick the last three levels, meaning that you could have 70% kill for 45 rage - and there is an error here, because you would not be able to kick the -50 and -100 reductions (rage req. won't be >50 or >100). Obviously, it needs some tweaking... So, I am waiting for your inputs... Last edited by Csimbi; 01-20-2009 at 11:44 PM. Reason: Typo |
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