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#1
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GAME ![]() ![]() RL ![]() ![]() ![]() ![]() What do you think about this? Lame? Is game going to be lamer if these errors are corrected? Quote:
BTW Happy New Year to You ,Oleg and the rest of the team, good luck with SOW. FC Last edited by FC99; 12-31-2008 at 08:38 PM. Reason: Changed host for images |
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#2
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And some mods do contain interesting ideas, or steps into the right direction. Yet, none of them is complete in the technical way, or even worse - fixes few errors and ads a lots of new ones. While most of them, like most map retexturing, or frankedick planes aren't even worth mentioning. That is why all mods, so far, are lame - that's how I see it. And I don't see a reason of not saying about it. May be, we are still to see something really nice, like, say, Fokker D.XXI model, or the Checkh planes, which, BTW, were made with help from MG by people, who were trained by MG or affiliates. We'll see. So, take your glasses off, what's the problem? Quote:
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Last edited by SaQSoN; 01-01-2009 at 09:30 PM. Reason: Author's lame punktuation errors |
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#3
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I use some Frankenplane methods in StrikeFighters, but generally for myself only. SF and FB/PF are *very* lite sims in air warfare simulation, so I'm not worried about techie 3D model details that these games' air warfare programming and features fail to match.
SaQSoN:: Quote:
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#4
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I do not insult gamers, unless, or more, then they try to insult me. If you think otherwise, point me where I did it, please.
As for sharing my knowledge about the game mechanics and such - I am not able to do so for an obvious reason. And regarding the official mods support. Though, it was said many times before, I'll repeat it once again: It is NOT possible to make IL-2 modding open, while preserving online game integrity and avoiding Oleg's intellectual property violation by mods distribution, without seriously rebuilding the game engine structure. The later IS possible, but costs labor. Labor costs money. In the case of IL-2, it would pure waste of them in a business (or any other, including common) sense. So, why some of you still think, Oleg should do this? |
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#5
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That makes good sense Saqs. Too late now to open the sim. I'd rather see Oleg open the sim years ago instead of the hack.
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#6
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The task of rebuilding the game engine in the way, I described above, is virtually equal to creating a new game engine from scratch.
Looking at things realistically, doing this was not an option for Oleg's team from the very beginning (original IL-2 release). They did their best to support user's creativity by adding 3rd party models into the game for free themselves. But now, it's over, as every thing in this world ends, sooner, or later. Quote:
Obviously, it is doubtful, that anyone would be prosecuted for this, but in my opinion, distribution of mods (in the said above regard) means showing disrespect to Oleg, his team and their work. So, I don't see any reason, why Oleg, or anyone from his team should show respect to the modders. Particularly, when their work is way far from quality standards, we choose for ourselves. Last edited by SaQSoN; 01-02-2009 at 06:42 AM. |
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#7
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This for me is the biggest reason why I dislike the whole mod issue. It is stealing, and is a show of total disrespect for Oleg and his crew. It's like he has to watch people with dull scalpel's, doing surgery on his child
__________________
GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#8
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lol yeah. on the street. on the street you can aslo buy crack cocaine..but hey...to each there own. not for me thanks. |
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