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Space Rangers The lavish mix of an intense space RPG with 3D real-time strategy.

 
 
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Old 12-18-2008, 10:38 PM
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Zhuangzi Zhuangzi is offline
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2 launchers, 1 spitfire, 1 repairer. You don't want to let them shoot at your robots when they are stationary. The enemy AI is so poor that he will not usually bunch his robots before attacking, i.e. they will come in single file. What I like to do is to wait until I can see that the enemy will attack (eg there are 6+ robots hovering on the route to my base). I put my robots in the base behind the turrets, letting the enemy hit the turrets first. Then you lure them before they are ready with one of your robots. Usually the entire enemy force will be creamed without doing much damage at all, but if the enemy makes it into your base, try to retreat your robots a little. They will keep firing missiles as they fall back.

The other major tip is to be aggressive. There's no fog of war so you can see what the enemy is up to. You really need to capture the neutral bases and build turrets straight away. Having the hoverplane base to the robots helps speedwise.
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