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Warrior, Paladin, Mage Different classes in King's Bounty

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  #1  
Old 11-22-2008, 03:22 PM
Dorkus Dorkus is offline
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There are only a handful of spells that are worth upgrading, imo -- mainly direct damage spells. The other useful spells in the game -- phantom, slow, blind, etc. -- are just as useful or even more useful at low levels as they are upgraded. E.g. before I realized that you could always cast down a level, I cursed myself many many times for upgrading phantom and blind, because the higher level versions of those spells cost significantly more mana.
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Old 11-22-2008, 08:09 PM
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Metathron Metathron is offline
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In my last game as mage, I maxed alchemy early on and upgraded a whole lot of spells (but certainly not all) to 3rd level. However, I ended up frequently using only about a dozen: battle cry, bless, resurrection, dragon slayer, demon slayer from Order; slow, precision, geyser, magic shackles from Distortion; fireball and flaming arrow (later made obsolete by fire rain), doom, and poison skull from Chaos.

Of course, that's not to say that the other spells are useless (though some certainly seem so...last hero - what the frell?), just that they require a different tactic.
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  #3  
Old 11-23-2008, 10:04 PM
Smash Smash is offline
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Try use last hero with 1 troop and Armageddon . Working?
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Old 11-23-2008, 10:12 PM
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Metathron Metathron is offline
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Ah, I see!

Buuut...when do you actually find yourself in such a situation? Having to leave the rest of your army far away and divide it up among castles due to only 3 slot reserve in castles. Meh, seems like a bother.
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Old 11-24-2008, 07:59 PM
Smash Smash is offline
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First you have six in Darion.
Second why Armaggedon Mage would bother with rest of army in the first place?
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Old 11-24-2008, 08:16 PM
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Metathron Metathron is offline
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Hehe!

Unfortunately, in my last mage game, armageddon was the only spell I did not get. But I heard people saying it's not worth the mana needed to cast it in proportion to the damage it does. How does it scale in comparison to, say, fire rain (my favourite direct damage spell)?
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Old 11-24-2008, 08:28 PM
milo milo is offline
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My end game mage does around a maximum of around 11000 damage with armageddon, fire rain max around 10000. Many armies have fire resistance, black dragons are magic immune except for armageddon so it can be incredibly useful, especially when enemy is split into many stacks such as battles in castles.

Last edited by milo; 11-24-2008 at 08:45 PM.
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Old 11-26-2008, 09:22 AM
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Gatts Gatts is offline
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Quote:
Originally Posted by Metathron View Post
Hehe!

Unfortunately, in my last mage game, armageddon was the only spell I did not get. But I heard people saying it's not worth the mana needed to cast it in proportion to the damage it does. How does it scale in comparison to, say, fire rain (my favourite direct damage spell)?
Well - it works on black dragons... so this may bring some new strategy points towards armageddon - like Milo stated
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