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| Tips and Hints Different solutions, tips and hints. |
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#1
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From the favorite items thread:
Sword of Light +5 Att (+10 during daytime combat) -20% def of undead and demon The sword of equilibrium's morale goes up when you fight demons and undead, down when you fight humans and elves. It changes when the morale hits 100 or 0. I don't know what the stats on the sword of darkness are. Personally I'd go with the Gladiator sword because you don't have to worry about using it only against certain types of enemies. As for a Warrior build, I don't know a whole lot about it, but I'd imagine that you want to put all your early runes towards increasing the experience for your spirits of rage, then the warrior specific talent that generates more rage, then the +rage skill. After all that, get tactics, 1 point of frenzy, 1 point of onslaught (maybe more) and nighttime operations. In the mind tree the only thing you would want is 1 point of scouting and glory and 2 points in reserve. I think you can skip trading unless you really feel like you're going to be strapped for cash. For the magic tree, you want distortion 3 as soon as possible. Chaos 1 after you find sacrifice, and then order or concentration. If score is important to you, get Reserve 2 before you go to the Islands of Freedom. Drag extra Royal Snakes and Inquisitors with you and leave them in the first castle. That way you don't have to go back to Darion for reinforcements. This is probably all stuff you already know though. Let us know how it goes! |
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#2
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Thanks for that, sector.
I decided to go for the game with the Gladiator Sword. I figured that the attack modifier isn't that important per se, and that I'd rather have a combination of attack/rage/might runes. My strategy was to get the ragebox ASAP and to leave as many enemies as possible until then. I got the Ring of Intellect level 2 which adds 3 Intellect permanently, which I was happy with. I got the ragebox at level 3 and then scoured Darion for everything I could pick up + fed ex type quests. After doing this I was level 5 and the fights in Greenwort were absurdly easy. I think I went 20 or so fights without a single loss. Incidentally, it occurs to me that a 'No losses Warrior' game would be virtually impossible, wouldn't it? The Warrior gets no spells at all at the beginning, i.e. no Resurrection. Now the fights are getting a bit harder and I'm losing a few troops. I lost all but one of my Horsemen eventually (keeping this one for Sacrifice later), but I've got plenty of Knights. I haven't used them much before but their Circle Attack is very strong. Currently my team is Knights, Royal Snakes, Swordsmen and Inquisitors. I know, only four. I am finding that Inquisitors are much more useful for a Warrior, due to their ability to add rage. I agree that Distortion 3 will be an early priority. I won't bother about Chaos, because they are all offensive spells. I feel helpless without my spellbook. By level 6 I had saved up the 50,000 gold I needed for the Gladiator Sword, so now I've got that. 39 fights until I get my Might runes. And it's only day 3. The great thing about this game is the variation, both due to the random items and the MASSSIVE differences between the three classes. Really, it's like a different game, the difference between Warrior and Mage. Last edited by Zhuangzi; 11-04-2008 at 12:56 PM. |
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#3
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My class 2 ring of intellect gave me 3 mana instead of 3 intellect. I was very disappointed.
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#4
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But you still get the 3 permanent intellect which makes them as one of the best items.
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#5
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Quote:
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#6
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Hmm, i'm not sure what you want to say. I know what happens when using the ring. It got his worse form (class 2) and you can easily replace it.
But maybe i'm just not seing the joke in sectors original post |
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#7
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No, what I'm saying is that I did not get the intellect. When I used the ring, my intellect went down 3 and my mana went up 6. Three permanent and 3 for the ring. Then I took the ring off, and I kept +3 mana. Still better than nothing, but not what I was expecting. I've been having other problems with the game as well. Like any time the reward for a quest is mind runes, the game doesn't put the blue graphic in parenthesis like it's supposed to and I never get the runes. Like when fighting your double, it would say:
Reward Might Runes ( And I wouldn't get any magic runes. Not that I'm complaining. I've got Lake Fairies. |
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#8
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That is weird. At least the game is playable for you, I guess.
My game is very easy. It's 9am on day 5 and I am ready to go to Freedom Isles, having just reached level 9. But as it will be 7am on day 6 when I arrive, I might as well do a couple more things in Darion first (upgrade fights, tournaments etc). I got my 10 Might runes from the Gladiator Sword. I seem to have most of the Might tree upgraded already (not really all of it - but up to Tactics 1 and Nighttime Commander 2). I have my beloved Trade 3 as usual in the Mind tree, but that's basically it. No Glory or Reserve yet - I will have to use Castles to garrison troops for a while. And I have Distortion 3 in the Magic school, and not much else (Healing 1, Order 1). I have decided that Chaos is out of the question - in fact Concentration probably isn't all that necessary for the Warrior. So the strategy for now is to use Trap 3 extensively (I think my Intellect is around 10) - no Phantom as yet. Presumably the Warrior should steer clear of direct damage spells due to low intellect/mana, and that basically rules out Chaos. Distortion would appear to be the way to go. And of course Leadership is a high priority - I think I have 3300 already. In Freedom Isles I will aim to marry Mirabella and stock up on Sea Dogs/Pirates and Shamans. And now it's time to sleep. |
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#9
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Quote:
I can't imagine that it would be otherwise, but what I remember is that I was scared as well about the same issue as I didn't know that my INT has risen - but after I have read about it in this forum, and checked my stats - it was true
__________________
WOK pan? You sure mean WOG... Equilibrium? You sure mean Equlibris... Last edited by Gatts; 11-19-2008 at 11:23 AM. |
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#10
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Why, no loses with warrior is pretty possible, just drag inquisitors with yourself all the time. As you said, besides the resurrection, they generate rage with the holy anger. Rage can be turned into mana via the chargers skill of Lina. Until you get Lina you can recharge your mana by using Magic Spring and eventually Target, depends on situation. Target spell is one of the most important ones for warrior. It has short duration but you can extend it by cating it after the target unit has moved if the situation allows it, and waiting it when the last turn of it is about to expire.
Besides inquisitors I like to drag archmages with me all the time, mainly for their shield spell which is very important for your tank in the hard battles. Lvl 3 stoneskin + shield from mages and your tank wil barely suffer any physical damage at all. When you are tanking ranged units consider leaving your tank in the back line so the enemy suffer from range penalty. |
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