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#1
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Well it all depends what you want from unit.
For example, Evil Beholders have very low health compared to their leadership requirement, making them very easy to lose in melee. But, that's compensated with good damage rating and their special ability. Also, it is also depends from what you want in army. If you play warrior, maybe you need units that can take as much punishment as possible (good health per leadership ratio), since you can't control losses as good as mage or paladin. Last edited by player1; 10-24-2008 at 01:36 PM. |
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#2
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#3
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I never claimed otherwise.
But with Thorn-Hunetrs, biggest problem is to find them in quantity that maches full stack. Also, their effective range is smaller. You'll need to move a few tiles forward just to not get half damage. . As for table, not all is seen when comparing to BD. Those low attack units get especially good when when attacking targets with lower defenses. Also, in actual game you'll never see such disparity like in that table, since your hero will have increased attack rating. . As for Evil beholders, I think they would fare rather poorly against BD. For sole reason that they are doing magical damage, and BD are 80% protected from it. On the other hand you would rock against Ghost or similar. Last edited by player1; 10-24-2008 at 04:50 PM. |
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