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#1
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Use this as a lesson to improve and move on. Your constant sniveling it uncalled for so try to keep it on topic.
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#2
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Actually towards the end of the game I stopped using ranged units at all.
My final army was - Giants, dragons, dragons, dragons, dragons :=) I loved the Green ones for their mana recharge ability |
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#3
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ye green ones are wonderfull. wich places did u find em on? |
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#4
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Can't remember exactly, plus actually there is a lot of randomness in the game, so every time experience is different.
I think there were some in the Undead lands, plus some eggs. Then there was some quest in Demonis(?) that sent me to Dragon astral plane, there were lot's of eggs of red and green ones. And then in Elven lands (in the maze) there were a few places that sold like 30-40 dragons each. |
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#5
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My unit layout has changed many times to fit with both my suplly and the current area, but the following have been my key combos this far.
At the start i had priests, archmage, archers, swordsmen, and thorns (cheap and very powerful when combined with priests' bless) Towards the IoF, i had basically the same except i had archers, swordsmen, guardsmen, sea dogs and pirates (both being in high supply and very useful) Right now im in the dwarven lands, and have yet to get the knights from the dwarf king, so im running with Cyclops (powerful ranged tanks), cannoneers (pure rape with salvo), alchemist (not a huge fan at all of these guys but the supply and demand required me to use them), dwarves (these warriors arent the highest in number but are very strong and good tanks), and to fill in the last spot ive got miners which i use mostly like peasants as cheap cannon-fodder and rather powerful close range defender for ranged units when dwarves cant help. |
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#6
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#7
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When using all melee with an archer, the units that can travel further like the miners were really effective. I used them once for the underground sea but wasn't receiving any bonuses for them since all my gear gives stuff to humans. Warriors having kids really isn't the greatest either. They give mana bonuses and it really isn't necessary to have mana with the warrior, or at least I don't really make use of it at all. I'm going to try the mage or paladin after beating the game to make use of all the units I pass up constantly.
Also, the sword I got that forces you to either upgrade it to the sword of light or sword of darkness was really badass once I got it as the sword of light. Helps a ton. |
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#8
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@megakill: yeah the dwarf warriors are one of my favs, and ive got the beer keg which gives +1 morale to all my dwarves so its even better. Gotta love those midgets
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#9
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Seriously, Kupperz, Fell, and Megakill. You guys could make a new thread and discuss about whose strategy is more effectives. Oh, back it up with video record of your tactic or something. Since I'm interested also to see that.
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#10
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My favorites so far (I am level 19)
Evil beholders - Good damage, good initiative, and their special ability to mind control enemy units is awesome. Not only does it cause them to hurt another enemy stack and themselves, but it also makes them loose a turn. Polar Bears - Best bear troop imo. Many times after a *really* tough battle (like upgrading to archmage staff) they are one of the only units left. Canoneers - High intitiative, good damage, and the extra damage vs building is usefull when upgrading items (against those goblin towers). Inquisitors - Not the best damage wise, but they can raise dead troops, and the can bless a unit which also gives you some rage. Cyclops - Good unit with good damage and high health...unfortunetly I only found one place that had them so their usefullness was limited after the supply dried up. That leads me to a question...are the units availible for hire at all the various locations random? |
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