Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend > Battle mode

Battle mode Strategy, hints, questions

Reply
 
Thread Tools Display Modes
  #1  
Old 10-02-2008, 02:48 PM
ureal ureal is offline
Registered Member
 
Join Date: Sep 2008
Posts: 12
Default

Quote:
Originally Posted by KuPPeRz View Post
A all melee army is a lot easier to use than what some people would think as well

In addition to having bonuses to these melee classes, I think it's only important to have 1 long range attack throughout the game for many reasons.

I know everyone has noticed "dragons, griffins, and bears, go straight for your long ranged units.

Using tactics to push your melee units out onto the grid further before the battle starts is one hell of an advantage, alongside with ice thorns. I use those two together going into a battle with the enemy being "Strong" or "match", I don't even lose 1/2 my units. It's all about ganging up on the one guy.
That may be one way to do it but later when you face large stacks in the hundreds you will find your self taking huge loses. The main problem with melee units is retaliation so with a stack of 300+, even if you manage to kill 100 your unit will still take a huge hit, I find it better to use 2-3 range units. Firstly to take out archer and long range attackers, secondly to wilt down large stacks so that my units take less damage and I find it better to leave a stack with 10-20 units around instead of wasting turns and focus on the larger stacks.

In all my normal fights (I am in the islands) I have never lost more then 5 units fighting strong or match fights, only time I came close to losing 1/2 my units was against an upgrade fight where the gremlins spammed lightning and fireballs.

Currently in the island my group consists of evil beholder (mind control), dwarf alchemist (can melee up to 3 units, poison bomb), griffins (speed, retaliation), royal snake (no retaliation, lunge), inquisitors (resurrection and rage builder).

Last edited by ureal; 10-02-2008 at 02:53 PM.
Reply With Quote
  #2  
Old 10-02-2008, 03:01 PM
KuPPeRz KuPPeRz is offline
Approved Member
 
Join Date: Oct 2008
Posts: 17
Default

You obviously missed the whole strategy, fortunately it's stilll there for you to comprehend it once more. You are opposing my strategy without trying it, I know this for a fact because I got them in the 4000's, i'm level 24, and I kill everything on hard. Sea dogs have an attack that swipes 3 hexes with only 1 counter-attacking, so it helps as well. Hitting the weakest unit is common sense.

Stuff is well over 100 stack by now buddy, sorry about your luck if you still can't kill anything.

Last edited by KuPPeRz; 10-02-2008 at 03:04 PM.
Reply With Quote
  #3  
Old 10-02-2008, 07:55 PM
stupidface stupidface is offline
Approved Member
 
Join Date: Sep 2008
Posts: 25
Default

Quote:
Originally Posted by KuPPeRz View Post
You obviously missed the whole strategy, fortunately it's stilll there for you to comprehend it once more. You are opposing my strategy without trying it, I know this for a fact because I got them in the 4000's, i'm level 24, and I kill everything on hard. Sea dogs have an attack that swipes 3 hexes with only 1 counter-attacking, so it helps as well. Hitting the weakest unit is common sense.

Stuff is well over 100 stack by now buddy, sorry about your luck if you still can't kill anything.
No need to be mean about it. Nobody was trying to insult you...
Reply With Quote
  #4  
Old 10-02-2008, 09:09 PM
KuPPeRz KuPPeRz is offline
Approved Member
 
Join Date: Oct 2008
Posts: 17
Default

No one is being mean. Continue on with strategies please.
Reply With Quote
  #5  
Old 10-02-2008, 11:13 PM
fell fell is offline
Approved Member
 
Join Date: Sep 2008
Posts: 31
Default

Quote:
Originally Posted by KuPPeRz View Post
You obviously missed the whole strategy, fortunately it's stilll there for you to comprehend it once more. You are opposing my strategy without trying it, I know this for a fact because I got them in the 4000's, i'm level 24, and I kill everything on hard. Sea dogs have an attack that swipes 3 hexes with only 1 counter-attacking, so it helps as well. Hitting the weakest unit is common sense.

Stuff is well over 100 stack by now buddy, sorry about your luck if you still can't kill anything.
Horrible strategy. Wasting spells to haste/buff melee units instead of just destroying stacks outright with offensive magic/rage/ranged units. Who wants to spend waste 10 rounds a fight that arent required. AND take more losses.

Protip: losing half your army against a "strong" opponent is not a good thing. Proper utilization of range/spells will allow you to destroy impossible armies and retain more than 50% of your forces. Most of the time i wont lose more than 5% versus anything but very strong/impossible.


Mage strategy near unbeatable strategy for almost any army composition. I use small stacks of the buffest units available with 1 trash stack for sacrifice. And 1 highest ini army to get early turn.

1st round. Summon 2 daemon portals on the enemy line blocking depending on the terrain to block a route to your forces. OR if the army is weak or mostly ranged units just target the ranged stacks with your strongest offensive spell. Fireball/icesnake etc. Put all units into defensive after positioning melee in front of ranged.

Round 2. Rock wall off the remaining terrain if possible. If not open two more daemon portals which combined with the first 2 portals and a rockwall will essentially segregate the battlefield in half. If the army was weak just spam 2 more direct damage spells on them. At this point any army below strong will be almost destroyed if you have been nuking them.

Round 3. Daemons should be flooding the army at this point use rage for Direct damage/gizmo.

Rount 4+ Place mana shields on the stacks on the thick of the battle and summon/necro call forces as is applicable.

You can destroy 99% of any army in the game with this strategy. Ive destroyed impossible armies with commanders 5-10 levels higher than myself.

Last edited by fell; 10-02-2008 at 11:22 PM.
Reply With Quote
  #6  
Old 10-03-2008, 12:17 AM
phoenixreborn phoenixreborn is offline
Approved Member
 
Join Date: Apr 2008
Posts: 185
Default

The game is flexible that all of these strategies are viable. No need to get nasty.

My own strategy centers around sending a phoenix out to block enemy archers and draw all the melee units around it. I have a high initiative unit to get first turn so I can do that. After that melee and archers/rage spirits finish stuff up.
Reply With Quote
  #7  
Old 10-03-2008, 12:31 AM
KuPPeRz KuPPeRz is offline
Approved Member
 
Join Date: Oct 2008
Posts: 17
Default

Fell you can get out of here with that "horrible strategy" talk. I know for a fact that my strategy works for the warrior. Your strategy is for Mages. Do you understand what that means? There are so many different strategies that can be used, don't talk about horrible strategies you don't try out.

I go 4 rounds and it's done. I use no offensive magic. I use haste,helplessness, and sometimes plague. My class doesn't call for using magic all the time.

The reason I even replied to this thread was because the talk about how peasants are a "useless' unit which they aren't, I can solely vouche for that. They are the strongest I have came across and I have no trouble getting around, constantly owning on "Hard" difficulty.
Reply With Quote
  #8  
Old 10-03-2008, 04:09 AM
Swindley Swindley is offline
Approved Member
 
Join Date: Sep 2008
Posts: 22
Default

Back on topic

I just got the Royal Thorns and i LOVE them!
Initially they were just 4, but with some sacrifice help I now have 18
They have good hp and decent dmg, but the best thing is, that every 3rd turn or so, they can summon a huge stack of trash mob thorns! Like 4-500!
And enemies seem to switch to target summoned units instantly when I summon them. Also the summoned stack does decent dmg and is 100% expendable It seems random wether you get thorn hunters or warriors though

Edit: I actually also like catapults, their aoe fire dmg skill is usefull, and them doing 200% dmg against gremling towers made me actually able to upgrade a couple of hard artifacts
________
Lesbian Milf

Last edited by Swindley; 03-20-2011 at 09:07 PM.
Reply With Quote
  #9  
Old 10-03-2008, 05:13 AM
fell fell is offline
Approved Member
 
Join Date: Sep 2008
Posts: 31
Default

Quote:
Originally Posted by KuPPeRz View Post
Fell you can get out of here with that "horrible strategy" talk. I know for a fact that my strategy works for the warrior. Your strategy is for Mages. Do you understand what that means? There are so many different strategies that can be used, don't talk about horrible strategies you don't try out.

I go 4 rounds and it's done. I use no offensive magic. I use haste,helplessness, and sometimes plague. My class doesn't call for using magic all the time.

The reason I even replied to this thread was because the talk about how peasants are a "useless' unit which they aren't, I can solely vouche for that. They are the strongest I have came across and I have no trouble getting around, constantly owning on "Hard" difficulty.
Sorry your strategy is inefficient both in army compisition and tactics. Even crap strategies work. Its just that they are crap. Learn about basic strategy. Attack/defense ratio per leadership and the other fundamentals.

All melee is slow inefficient and you are guaranteed to take significant losses of even comparable strength force. Not using offensive spells with such an army enhances all its weaknesses and provides no benefits.

And you are outright lying about a 4 round battle versus another army of equal or superior numbers not using offensive magic... Thats so blatantly false i don't even know why you would say it.

Last edited by fell; 10-03-2008 at 05:16 AM.
Reply With Quote
  #10  
Old 10-03-2008, 06:07 AM
megakill megakill is offline
Approved Member
 
Join Date: Sep 2007
Posts: 152
Default

Quote:
Originally Posted by fell View Post
Sorry your strategy is inefficient both in army compisition and tactics. Even crap strategies work. Its just that they are crap. Learn about basic strategy. Attack/defense ratio per leadership and the other fundamentals.

All melee is slow inefficient and you are guaranteed to take significant losses of even comparable strength force. Not using offensive spells with such an army enhances all its weaknesses and provides no benefits.

And you are outright lying about a 4 round battle versus another army of equal or superior numbers not using offensive magic... Thats so blatantly false i don't even know why you would say it.
Well actually I managed to finish most of the battles within 3-4 turns later in the game. Played as Paladin, rarely used offensive magic. Summoned phoeniz all the time, then used ressurection, hypnotise and animate dead spells. Well the last one is not really a Paladin style, but worked for me and my Undead army ))
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 11:49 AM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.