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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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BUZZZ! Pandacat, MaxGunz, you're both wrong. The correct reply is "LOL."
Not enough smiley emoticons in my post? I was trying to be funny, instead I provoked an oh-so-serious discussion on Klinge's doctrine, months of practice with joystick settings, and earnest comparisons to nature documentaries and Sean Connery movies. |
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#2
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Turn fighting is usually more intense and fun. But sometimes when I'm B&Zing a target below Instead of climbing back up to alt, I like to stick around for a bit killing any targets in my path. Then with my superior speed and energy, I out-turn any bandit behind me by pulling death-defying G's and out-running them before out-climbing them. You look like a jet in their eyes lol Last edited by Black_Sage29; 03-28-2014 at 07:10 AM. |
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#3
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Just to kill a nice joke completely: The bishop in the movie is not Sean Connery but Ivano Marescotti. And King Arthur naturally would have used true british Spitfire arrows against German actor Till Schweiger with his Bf 109 broadsword.
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#4
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No no, the 109 is a rapier, it's the 190 that's a broadsword.
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#5
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It all started with a post I read once about flying tilted egg shapes that got me out of low and slow and up to where I met and played with the big dogs. That and oh yeah, I have some gunnery/spatial-math abilities. |
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#6
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It's like bonking.. you only feel it after the event.. when flying back to base, then the relief is that much better. I've been accused of online 'heavy breathing' (voice activated mic) at one time.. it was embarrassing.
__________________
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#7
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i hope you get relief before it gets worse Freddy. It can. heart should not beat so hard when the body is almost resting. It's freaking scary!
Times like that, I just work on my flying skills if anything. And navigating. it's funny all the things you notice when you're not immersed in a fight. |
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#8
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I remember once we were flying bf109 in mediterranean protecting italian battleships. Flight leader decided that east became west, and west became east (he basically mixed up the degree headings in his head) I tried to talk him out of it, pointing out the mistake, on teamspeak but he wouldnt budge out of his decision. So, he had planned the route, but it went to the wrong place instead of to the location of the italian battleships. Let's just say we diddn't find the battleships, we just found clear mediterranean sea, we had a pretty good laugh about it after the mission naturally As to the joystick settings. I kind of like the 100 sensitivity these days. But, you gotta be careful with unnneeded stick movements. Such as when rolling, don't pitch up or down too much if you don't need to or don't want to. At other times, and with some planes, like spitfire, I like 100 sensitivity, BUT a slightly exponential response curve (lower response in center, only slightly lower response in middle stick deflection, and normal response in high stick deflection) The reason why I like the 100 sensitivity is that it helps in rolling manouvers and rolling scissors, flat scissors etc. It just feels so natural to me, if I want to roll the plane, put the gunsight on the enemy and shoot. I can roll the plane with exact movements of the stick. Not some weird ass accentuated response curves. hmm, maybe it's just a question of getting a feel for the difference though? There should not be that much differnece though, which you can't overcome with being more attuned to the alternate stick response? (such as, lower response in centre position, slightly lower response in middle stick deflection, and normal response in high stick deflection) |
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#9
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In full real battle, I think it also comes into identifying target positively
I mean, for sure, you can make the diving pass, but you can't realistically fire from too far away. If you're really good at silhouette identification I suppose you can ID from farther away based on simply shape of bogey. But I prefer to go to about 1km, you can see some decals and details at that kind of ranges? For me, about 200-300m has been good firing range Firing at shorter ranges / medium ranges allows less shooting time. BUT you usually get better target picture and it allows you to sort of concentrate on vulnerable areas of enemy plane better. Or so I feel at least personally. |
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