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#1
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I can confirm that the OnAircraftTookOff event works in both SP & MP modes. If it's not achieving what you want then it must be your code itself.
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#2
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Yes, I've already confirmed SP/MP in my "Edit2".
It's a small loop in OnBattleStarted that removes all singleplayer planes, including "player", that has the extra effect of totally disabling this override (not even GamePlay.gpLogServer shows up if I keep the "clean-up code"). Was hoping to get the mission working in both SP and MP (as I always do in ArmA2) but I can keep all files but .mis as "unified code base" and I guess that is good enough (only removing the player flight before repacking as MP). Anyway, thank you for your effort - I remember your name as a helpful one from earlier
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