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  #1  
Old 02-12-2014, 03:56 AM
IceFire IceFire is offline
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Quote:
Originally Posted by Il-2Crew View Post
Seeing as this is the manufacturer of the game, and this topic is about cheating, I would like to bring this topic in another direction.
PrintScreen
Would it be possible to have a trigger in game where if printscreen is pressed while online, that players game disconnects?
I have noticed that my game runs as smooth as could be expected from my ancient machine, (system bios is 2004 2.5g processor, and 1/2g of ram on my graphics card, so I expect some complications), and sometimes when I have just about lined up my shot, my game will freeze, just for a second, but enough that I no longer have a firing solution.
I have also noticed that I get a slide show for a few seconds when just cruising around, or on way to furball.
There is no real need to printscreen while online, that can be done off line with NTRK's.
I never get this while off line, no matter how busy the combat area gets. And my offline game is a modded version, with re textured maps and effects mods, i.e guncam tracers, new damage models.
I have two versions on my machine, a plain vanilla that I use for online, and the already mentioned modded version.
If this is off base, or has been debated before, I apologize.
Back in.... I don't know, 2004, this was a major issue but I believe a code change sometime around the time of Pacific Fighters was supposed to fix this issue. If you're referring to Print Screen gaining an advantage by causing the player to essentially lag on command. Either its been minimized or is no longer an issue.

I remember when I used to see that one on a regular basis...
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Old 02-12-2014, 01:38 PM
KG26_Alpha KG26_Alpha is offline
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Wasnt there the "download file" button for lagging connection also in use to lag out,
the server can tighten up these issues with the max lag setting

checkServerTimeSpeed=1
; check server's system time [0|1]
; Anticheat, Server toClient.
checkClientTimeSpeed=1
; check client's system time [0|1]
checkTimeSpeedDifferense=0.03
; Max speed difference between system times [%]
;Maximum Difference (3%)
checkTimeSpeedInterval=5
; Measure difference every <num> seconds
; Difference allowed (5 = 5 seconds)

Print screen was sorted some time back but it wont stop people manipulating their connection.

Last edited by KG26_Alpha; 02-12-2014 at 02:04 PM.
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Old 02-12-2014, 07:13 PM
Il-2Crew Il-2Crew is offline
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IceFire wrote
"If you're referring to Print Screen gaining an advantage by causing the player to essentially lag on command. Either its been minimized or is no longer an issue."

O.K. then, guess it's just my machine. Thanks IceFire.
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Old 02-12-2014, 08:02 PM
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Bolelas Bolelas is offline
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As KG26 Alpha said, print screen is no longer an issue, but there are other ways of manipulating the lag, so that can be happening to you...
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Old 02-12-2014, 10:30 PM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Bolelas View Post
As KG26 Alpha said, print screen is no longer an issue, but there are other ways of manipulating the lag, so that can be happening to you...
It could also be nothing more sinister than having a crappy ISP. I'm not sure how it is in Canada, but at least for large parts of the U.S. "high speed internet" is an oxymoron. That's one of the reasons I don't fly online.

Likewise, the host server might also have ISP problems or might lag for other "honest" reasons.

As another possibility, it could be the OS or some piece of software updating itself "in the background" - either on your computer or the server - making the game lag as a result. Unless you tell them not to, programs like Adobe Acrobat or Flash and Apple Quicktime are obnoxious about updating themselves when you're trying to do something else with your bandwidth.

That said, it would be a truly antisocial action if an online player in a bad position can somehow make the server lag by flooding it with useless info, or or worse yet mess with an opponent's connectivity. Something like that would make me think less in terms of "ban for life" and more in terms of "slow and painful death" for the offender.

Last edited by Pursuivant; 02-12-2014 at 10:36 PM.
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