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#1
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Even experienced modders or mod teams can run into problems that result in a project being abandoned, like Oceanic Mod Team's gorgeous, but never released, Boomerang and Whirlwind projects that went off the rails when an earthquake destroyed their files. TD is very conservative in their policies, but they are very reliable and produce first rate work, and I thank them for it. |
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#2
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Ok Mr. SaQSoN! Thanks for your answer!
__________________
Bombing smurfs since a long time ago... |
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#3
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One more thing to the above: both DT members and 3rd parties are, obviously, free to post their personal WIP info (unless it does not affect others work and interests).
So, the pictures, re-posted by someone recently on the M4T forum are really a WIP shots, posted by DT members for their private use. However, they should not be regarded as related to the upcoming add-on, untill and unless it is stated in the official update on this site. |
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#4
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Regarding 3rd parties works, theres enought info about modelling new aircraft and objects in the il.2 modelling bible, but what about maps? The game map´s specs has been published in the SAS forum IIRC, but, there are no tutorials, or tools for map making. There are a lot of talented modders, maybe if you release the tools, or the tips, a lot of new maps will be available. The "microden" way, seems to be precise but, I think that it isn´t the method used in oficial maps. Please consider it.
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Bombing smurfs since a long time ago... |
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#5
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All you need for map making is Photoshop (or similar program) and a modded game. May be, also some additional small tools, which also available for modders for a long time now. Anyone, who really wants, can build new maps already and can find enough info on how to do it.
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#6
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Were the original IL-2 maps also build using SRTM data converted in Mircrodem, or was other data or another methode used? |
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#7
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I can only say about the Kiev map, in which I took part as a 3rd party dev. It didn't use SRTM data, it's elevation was created manually, using 1930s-40s topographic maps. |
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#8
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Thinking about doing a new map? I've been looking into the details myself...
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Find my missions and much more at Mission4Today.com |
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