Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: The Legend > Technical problems and solutions

Technical problems and solutions Questions and solutions

Reply
 
Thread Tools Display Modes
  #1  
Old 09-26-2008, 07:44 PM
spamm spamm is offline
Approved Member
 
Join Date: Sep 2008
Posts: 72
Default

Quote:
Originally Posted by knoxchris View Post
Just got to done with Kranken and James, Mirabella is crashing me as well. Is this a known bug? Russian version have the same? Admin?
Quote:
Originally Posted by Xanthaz View Post
Any clue when exactly we will be able to download this patch? I just hit the Mirabella crash bug myself and I am impatient. =D
Are there any known workarounds other than not turning it in?
fix-mod:
mod_16_eng_fix_mirabella.zip

install:
Put a file "mod_16_eng_fix_mirabella.kfs" in a folder "gamedir"\data\mods
Reply With Quote
  #2  
Old 09-27-2008, 12:07 AM
ackior ackior is offline
Registered Member
 
Join Date: Sep 2008
Posts: 7
Default

Although he is certainly rude, a fix would be nice. Also, I did give my system specs and have already tried all solutions listed in the thread (as I mentioned earlier in thread). Apparently this was a problem for the russian release as well- I can't tell if it was fixed or not though, can't speak russian.
Reply With Quote
  #3  
Old 09-27-2008, 01:18 AM
jake21 jake21 is offline
Approved Member
 
Join Date: Sep 2008
Posts: 514
Default

Another bug in the atari disk version - when you kill the turtle and give him blood the text is not line wrapped so it scrolls off the side of the screen and you cannot read it.

I hope it isn't important because obviously I can't read it - perhaps you could post what the turtle said ?

[I can read: If karrakh ever appraoches, you'll (rest is off the screen)
Reply With Quote
  #4  
Old 09-27-2008, 01:24 AM
Xanthaz Xanthaz is offline
Approved Member
 
Join Date: Sep 2008
Posts: 20
Default

Quote:
Originally Posted by spamm View Post
fix-mod:
mod_16_eng_fix_mirabella.zip

install:
Put a file "mod_16_eng_fix_mirabella.kfs" in a folder "gamedir"\data\mods
Worked like a charm! Thanks alot!
Reply With Quote
  #5  
Old 09-27-2008, 05:27 AM
jake21 jake21 is offline
Approved Member
 
Join Date: Sep 2008
Posts: 514
Default

The atari disk version crashed on me when I tried to wear boots
Reply With Quote
  #6  
Old 09-27-2008, 07:51 AM
Xanthaz Xanthaz is offline
Approved Member
 
Join Date: Sep 2008
Posts: 20
Default Can't Allocate Additional 6291480 bytes?

Just got an error "Can't Allocate Additional 6291480 bytes?" after playing for several hours straight.

This is the second time I have gotten this error which crashed me out of the game, so I figured I would post it. It happened while I was saving the game after beating Duke Sov, so I am not sure if the error is talking about memory or hard drive space. Either way, I had have plenty of both when it happened.

I have 283GB free on my hard drive and 4GB of memory. At the time of the crash KB.exe was using a whopping 1.157GB and everything else was taking up 1.48GB so I should have had about 1.3GB left.

If I restart the game and load up my pre-battle save game KB.exe only uses about 670MB of RAM. Seems like there might be a memory leak somewhere.

I have attached both the 32 and 64 Bit DxDiags in case you need them. Also, you may want to up the forums "Max Filesize" for .txt files from 19.5KB to about 40KB so that people can attach them without zipping them up or spamming the thread with it.

Enjoy!
Attached Files
File Type: zip DxDiag.zip (13.4 KB, 8 views)
Reply With Quote
  #7  
Old 09-27-2008, 05:33 PM
knoxchris knoxchris is offline
Approved Member
 
Join Date: Sep 2008
Posts: 25
Default

I get this error about once an evening as well. Usually when the game has been running for a few hours. Does seem like a memory leak, so save frequently.
Reply With Quote
  #8  
Old 09-27-2008, 06:31 PM
CanDariaN CanDariaN is offline
Registered Member
 
Join Date: Sep 2008
Posts: 2
Default Sound solution

If you still have the problem of no sound goto the default.ini file located in the data folder of Kings Bounty.
Open with notepad.

Scroll to the bottom and locate # Integer parameter
setf ~cl_force_soundcard -1 change the 1 to a 0 so it should now look like this

# Integer parameter
setf ~cl_force_soundcard -0

Close and save.

and there's your sound
Reply With Quote
  #9  
Old 09-22-2010, 05:31 AM
Tanooki1432 Tanooki1432 is offline
Registered Member
 
Join Date: Sep 2010
Posts: 2
Default

Quote:
Originally Posted by CanDariaN View Post
If you still have the problem of no sound goto the default.ini file located in the data folder of Kings Bounty.
Open with notepad.

Scroll to the bottom and locate # Integer parameter
setf ~cl_force_soundcard -1 change the 1 to a 0 so it should now look like this

# Integer parameter
setf ~cl_force_soundcard -0

Close and save.

and there's your sound
Will this also work with Armored Princess/Crossworlds?
Reply With Quote
  #10  
Old 10-02-2008, 03:49 PM
Kings Bounty Hunter Kings Bounty Hunter is offline
Approved Member
 
Join Date: Oct 2008
Posts: 262
Default

Had the same problem.

There is no folder called "mod" in the game directory in the "data" folder?

So I made one, hope it works as I put the fix in the newly created by me, mod folder
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:38 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.