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#1
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Quote:
I can believe that 37-mm shell could destroy a tank, but not with single hit and 100% probability...
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il2.corbina.ru Last edited by Pershing; 10-28-2013 at 11:56 AM. |
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#2
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How could he fire 200 rockets in a single sortie? Or did we understood the mission outcome screen incorrectly?
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#3
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Quote:
So I still think the "example-guy" shooted only 37-mm gun and 12,7-mm MG..
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il2.corbina.ru Last edited by Pershing; 10-28-2013 at 01:34 PM. |
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#4
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The Yak-9T carries 252 rounds of ammo, 200 of which hit. FBDj shows it as rockets fired, bug with the database.
I've done similar things, too, 80% hits with the 32 37mm rounds, mean 25 (medium) tanks gone. Last edited by JtD; 10-28-2013 at 02:45 PM. |
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#5
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Are tanks too soft, is Yak-9T cannon to strong or, perhaps, the cannon is to easy to use and control? Or everything is OK? The cannon has significant random spread angle compared to other guns. Although, I doubt it makes much of a difference if fired from point blank range which I assume is happening here.
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A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away. |
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#6
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IMHO moving tanks are too soft.
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il2.corbina.ru |
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#7
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Tanks are soft probably due to gameplay reasons. Historically, aircraft were generally useless against tanks (except Ju-87G). But ingame, it wouldnt make any sense that you cant kill tanks at all. So I think this is a compromise between realism and gameplay.
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