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Old 10-08-2013, 08:26 AM
Soldier_Fortune Soldier_Fortune is offline
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Join Date: Jan 2013
Location: Madrid, Spain
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Quote:
Originally Posted by KG26_Alpha View Post
Have you checked the bombsites accuracy with different payloads ?

Even on the Crimea map its wrong especially the Russian bombsite.

Its very inconsistent compared to how it was before, with the bomb blast radius reduction and other bomb related adjustments, its become very laborious and painful to make a bomb run not knowing where the bombs are going to hit and see such little damage made by them if you just a few feet away from a target.

I'm doing my tests with different payloads and, as far as I can see, there is not relevant differences among them: russian bombs tend to fall long while the german ones tend to fall short.

Quote:
Even on the Crimea map its wrong especially the Russian bombsite.
Last evening I was testing "how much feeling is needed" for an accurate targeting using the russian bombsight, with both Gulf of Finland maps.
And I was realized that the TRUE ALTITUDE (it means: Indicated Altitude corrected by OAT) has something to do as I suspected.
I've got very good shots in both maps in this way... but more tests are needed using different payloads and different russian bombers.
Other similar tests should be made for manual targeting with the Norden/Lofte bombsight.

Rgardless of the blast radius (it only could be fixed or modified by TD) I'm pretty sure that we're going in the right direction.
The level bombing is more laborious than before... but now is a bit closer to the real life. Perhaps we'll find a method to systematize the process and to make it more accesible to any player.
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