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  #1  
Old 10-01-2013, 10:33 PM
RickRuski RickRuski is offline
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Location: Auckland New Zealand
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He111,

They look very similar to mine, the profile looks like you have installed that correctly. Nvidia control panel, the only difference to mine is I have selected CPU in the physics option not auto select (I have 2x gts450s 1gb which are a lot weaker performing cards than yours and I want to keep the load off them as much as possible). I have also limited my fps through my EVGA precision tool software to 30 fps. Check and make sure that all your settings in game such as resolution, V/sync, etc. match the settings you have elsewhere (that you have no conflict with settings). Have you tried turning off any anti-virus that you have running? (don't know if you are mainly a offline or online player) try offline with the anti-virus turned off and see if that makes any difference. I started to get some weird graphics glitches at one stage and found that I had a conflict with settings from in game to Nvidia control panel (changed resolution etc. in one area and not in the other).
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Rick


Asus M4N98TD-EVO
AMD Phenom2 965 x 4 3.4gig
8gig DDR3 Ram
2x GTS 450 Sli (1gig each)
1Tb HDD Partitioned x 5
700w Coolermaster single rail P/S 52a
Windows 7 64bit
19" Samsung 931BW monitor
1280 x 960 Resolution

Last edited by RickRuski; 10-01-2013 at 10:53 PM.
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  #2  
Old 10-02-2013, 12:53 AM
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He111 He111 is offline
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Thanks again Rick , i downloaded the latest Nvidia drivers just before installing SLI profile update .. so I'm starting to suspect it might be driver related.

It's such a minor issue, menu screen backgrounds not refreshing while game works ok, that i might just leave it and hope for fix later. in the mean time, i'll check my settings.

Thanks again for your help.

.
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  #3  
Old 10-02-2013, 04:03 AM
RickRuski RickRuski is offline
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He111,

Try a roll back of your drivers (re-install the last known good drivers ), I have the latest beta and all drivers have been working ok for me.
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Rick


Asus M4N98TD-EVO
AMD Phenom2 965 x 4 3.4gig
8gig DDR3 Ram
2x GTS 450 Sli (1gig each)
1Tb HDD Partitioned x 5
700w Coolermaster single rail P/S 52a
Windows 7 64bit
19" Samsung 931BW monitor
1280 x 960 Resolution
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  #4  
Old 10-20-2013, 11:14 AM
Sabrefly Sabrefly is offline
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Guys, would you post your current IQ settings, both Inspector and in-game gfx settings AA, etc.

Thanks.
Sabrefly
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  #5  
Old 10-26-2013, 08:02 PM
RickRuski RickRuski is offline
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Location: Auckland New Zealand
Posts: 462
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Sabrefly,

Here's my conf.ini settings: -



[window]
DepthBits =24
StencilBits=8
DrawIfNotFocused=0
SaveAspect=0

[NET]
speed=100000
localPort=27015
serverName=My Server
serverDescription=IL-2 Sturmovik: Cliffs of Dover
serverInfo1=
serverInfo2=
serverInfo3=
serverInfo4=
VAC=1
maxPlayers=255
socksEnable=0
socksHost=
socksPort=1080
socksUser=
socksPwd=

[Console]
IP=20001
UseStartLog=1
WRAP=1
PAUSE=1
HISTORY=1024
HISTORYCMD=1024
PAGE=20
LOG=0
LOGTIME=0
LOAD=console.cmd
SAVE=console.cmd
LOGFILE=log.txt
LOGKEEP=0

[rts]
; 0 - not use, 1 - show cursor and not capture, 2 - not show cursor, and capture
mouseUse=2
; 0 - not use, 1 - use if hardware exist
joyUse=1
; 0 - not use, 1 - use if hardware exist
trackIRUse=1

[rts_mouse]
SensitivityX=1.0
SensitivityY=1.0
SensitivityZ=1.0
Invert=0
SwapButtons = 0

[rts_joystick]
FF=1

[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=1
LandShading=1
LandDetails=1
Sky=3
Forest=2
VisibilityDistance=3
LandGeom=2
DrawCollisions=1
Water=-1
Effects=1
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=1
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=0
RenderTargetQual=3
MSAA=0
MeshStatics=1
MeshStaticsDetail=2
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=0
SpawnHumans=0

[sound]
SoundUse=1
DebugSound=0
SoundEngine=1
Speakers=1
Placement=0
SoundFlags.reversestereo=0
RadioFlags.Enabled=1
RadioEngine=2
MusicVolume=14
ObjectVolume=7
MusState.takeoff=1
MusState.inflight=1
MusState.crash=1
MusFlags.play=1
MasterVolume=14
Attenuation=7
SoundMode=0
SamplingRate=0
NumChannels=2
SoundExt.occlusions=1
SoundFlags.hardware=1
SoundFlags.streams=1
SoundFlags.duplex=1
SoundExt.acoustics=1
SoundExt.volumefx=1
SoundFlags.voicemgr=1
SoundFlags.static=1
VoiceVolume=8
Channels=1
SoundFlags.bugscorrect=0
SoundExt.extrender=0
SoundSetupId=8
ActivationLevel=0.02
Preemphasis=0.8
RadioLatency=0.5
AGC=1
PTTMode=1
RadioFlags.PTTMode=0
RadioFlags.PlayClicks=1
ActLevel=9
MicLevel=10
SoundFlags.UseRadioChatter=0
SoundFlags.AutoActivation=0
SoundFlags.forceEAX1=0
speakers=1

My inspector settings are those set with Luthier's Sli code.

I have AA turned off (not getting any tearing of image so can't see any advantage by turning it on, only disadvantages)
__________________
Rick


Asus M4N98TD-EVO
AMD Phenom2 965 x 4 3.4gig
8gig DDR3 Ram
2x GTS 450 Sli (1gig each)
1Tb HDD Partitioned x 5
700w Coolermaster single rail P/S 52a
Windows 7 64bit
19" Samsung 931BW monitor
1280 x 960 Resolution
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  #6  
Old 10-29-2013, 01:16 PM
Sabrefly Sabrefly is offline
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Thanks, Rick.

Sabrefly.
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  #7  
Old 10-29-2013, 01:21 PM
Sabrefly Sabrefly is offline
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Join Date: Oct 2010
Posts: 12
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Under [rts] section there's FF=1 line. What if I don't use force feedback, should I turn it off?

Thanks,
Sabrefly.
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