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Pilot's Lounge Members meetup

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  #1  
Old 09-05-2013, 09:32 AM
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SlipBall SlipBall is offline
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Quote:
Originally Posted by zapatista View Post
like what ?

re DCS, i'd say the exact opposite. they are known for their solid track record in regularly producing new high quality combat flightsim elements. they do keep to their deadlines, work with a small team, and their larger more ambitious new projects (like their new gfx engine, EDGE) are not given a firm release date until very close to completion.

for the eager beavers they provide a beta product purchase system that provides significant advantages, not only do you get to play around with your new toy early, most beta stage releases are usually already pretty good and they will give you a significant discount on the final purchase price for doing so. cant be more fair then that imho

for their finished flightsim products, their netcode is solid, they have a good multiplayer function, a very advanced mission builder that provides a dynamic campaign function, and their avionics, flightmodels, and weapons systems and ballistics are very good (near military sim grade basically). my only gripe with them is that the modern era in flightsims is just not my cup 'a tea, and i'd wish they would focus more on ww2 or korean era (which we are about to receive now in the next year).

Yea I looked again, was mostly inexperienced peoples with the problems
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  #2  
Old 09-05-2013, 01:16 PM
vranac vranac is offline
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Good news

Quote:
Originally Posted by luthier
I'm sorry guys, I'm moving - divorce, trucks, division of property. In the new place internet is not connected, so communication is complex.

I will reply to all, but with delays.

Quote: Originally Posted by Steam
1. What size map are planning to release it in detail and compliance history and that of the place?
Cherbourg - Falaise - Rouen about.


Detailing is high. Some places are played 1-to-1. For example Pointe du Hoc is made with all the bunkers, trenches, cliffs, craters from bombs. Complies with staggering. Other important places of the city, the battlefields,we will also copy.
The rest of card - the similarity in the middle distance. Village-roads in the right places, but the home-streets will be averaged.

Quote: Originally Posted by Steam
2. How many man hours scheduled for the creation of one fighter from the ground until you are ready?


Too many Creating 3D models in general is going smooth, get the hand to do very quickly. But the programming and testing for a long time, especially by the standards of my old projects. We are trying to understand whether we can accelerate without losing quality, as we found with the 3D.

So about a one man year+ a couple of months, depending on the complexity of the systems.

Quote: Originally Posted by Steam
3. Tell us about DM.


Like in Musa[Mustang].

Quote: Originally Posted by Steam
4. How many people in the development team, who work full-time?


Now 9. After Kick will grow, as a result thereof.

Quote: Originally Posted by Steam
5. Who will communicate with the community?

Mua.

Quote: Originally Posted by Steam
6. Will Friday's update, or some other format?


Probably will, but Pipeline is very long. There will be many times when on the fair will have nothing to show.
"Vasja suffered all week with the chassis and Messer did not work out, and Peter zateksturil back armor to Spit" - update is not specifically good.

Quote: Originally Posted by Steam
7. In which city is the office and a team of developers?


Programmers are all in Moscow, the core of the team there. Also scattered 3D modelers - outsourcers around the planet.

Quote: Originally Posted by Elefant
Tell me please, what is planned bombers??


Unflyable B-17 at level 0.

A-26, Mosquito, and Ju-88 in the more expensive steps.

Flyable B-17 the last one.

Quote: Originally Posted by Theo
Question:
Planned new engine EDZH.
There-there "material" trees?


You mean, with collisions? Testing right now.

Quote: Originally Posted by lightningstrike
after Vagner said that he has no access to information about EDGE which develop there at some of the Minsk studio, thanks to this announcement even though there was a ray of hope about EDGE!

to date, this unexpected EDGE even able to produce 3D cube or triangle?

you can at least see one screen? whether it weighs 3D circle in the clouds or stand-maker in the grass ...


The engine is fully working Screens will be on the 5th of Normandy, houses, trenches, bunkers, statues, cliffs, sea, trees, etc.
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  #3  
Old 09-05-2013, 01:56 PM
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Feathered_IV Feathered_IV is offline
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Sounds fairly familiar. Similar arrangement to Pacific Fighters with semi-professional third party contributions from people around the world. Then Luthier overseeing the compilation of the accumulated bits.
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Old 09-05-2013, 06:22 PM
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major_setback major_setback is offline
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Oleg is back :-O
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Old 09-05-2013, 07:07 PM
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Waiting for my T-shirt...umm, and the sim of course
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