Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik > Daidalos Team discussions

Reply
 
Thread Tools Display Modes
  #1  
Old 07-24-2013, 05:58 PM
FC99's Avatar
FC99 FC99 is offline
Approved Member
 
Join Date: Dec 2008
Posts: 249
Default

Quote:
Originally Posted by II/JG54_Emil View Post
All surfaced subs fire torpedos, apart from those 3 named above.
This was also part of their tactics, to attack convoys when surfaced.
Please, post the mission where one of the surfaced submarines fire torpedoes.
__________________
Reply With Quote
  #2  
Old 08-02-2013, 07:52 PM
II/JG54_Emil II/JG54_Emil is offline
Approved Member
 
Join Date: Dec 2007
Posts: 208
Default

Quote:
Originally Posted by FC99 View Post
Please, post the miss on where one of the surfaced submarines fire torpedoes.
Looks like all ask subs with the ending _surf(see mission file) can't launch torpedos.
Shuka and TypII are launching torpedoes.
All others dont.

Here is the mission:
Code:
[MAIN]
  MAP NetIslands/load.ini
  TIME 12.0
  CloudType 0
  CloudHeight 1000.0
  army 1
  playerNum 0
[SEASON]
  Year 1940
  Month 6
  Day 15
[WEATHER]
  WindDirection 0.0
  WindSpeed 0.0
  Gust 0
  Turbulence 0
[MDS]
  MDS_Radar_SetRadarToAdvanceMode 0
  MDS_Radar_RefreshInterval 0
  MDS_Radar_DisableVectoring 0
  MDS_Radar_EnableTowerCommunications 1
  MDS_Radar_ShipsAsRadar 0
  MDS_Radar_ShipRadar_MaxRange 100
  MDS_Radar_ShipRadar_MinHeight 100
  MDS_Radar_ShipRadar_MaxHeight 5000
  MDS_Radar_ShipSmallRadar_MaxRange 25
  MDS_Radar_ShipSmallRadar_MinHeight 0
  MDS_Radar_ShipSmallRadar_MaxHeight 2000
  MDS_Radar_ScoutsAsRadar 0
  MDS_Radar_ScoutRadar_MaxRange 2
  MDS_Radar_ScoutRadar_DeltaHeight 1500
  MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
  MDS_Radar_ScoutGroundObjects_Alpha 5
  MDS_Radar_ScoutCompleteRecon 0
  MDS_Misc_DisableAIRadioChatter 0
  MDS_Misc_DespawnAIPlanesAfterLanding 1
  MDS_Misc_HidePlayersCountOnHomeBase 0
  MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
  MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
  Bigship 1800
  Ship 1800
  Aeroanchored 1800
  Artillery 1800
  Searchlight 1800
[Chiefs]
  0_Chief Ships.Shuka 1 0 2 1.0
  1_Chief Ships.USSGreenlingSS213_Srf 1 0 2 1.0
  2_Chief Ships.USSGatoSS212_Srf 1 0 2 1.0
  3_Chief Ships.Submarine 1 0 2 1.0
  4_Chief Ships.SubTypeVIIC_Srf 1 0 2 1.0
  5_Chief Ships.SubTypeVIIB_Srf 1 0 2 1.0
  6_Chief Ships.SubTypeIXB_Srf 1 0 2 1.0
[0_Chief_Road]
  21989.58 30000.13 120.00 0 2 1.1111111640930176
  21999.95 30000.04 120.00
[1_Chief_Road]
  21978.43 29970.67 120.00 0 2 4.1666669845581055
  21999.81 29970.66 120.00
[2_Chief_Road]
  21972.17 29901.56 120.00 0 2 5.208749771118164
  21998.97 29901.98 120.00
[3_Chief_Road]
  21969.65 29844.98 120.00 0 2 4.1666669845581055
  21998.97 29845.40 120.00
[4_Chief_Road]
  21962.11 29801.83 120.00 0 2 3.8888890743255615
  21999.39 29799.74 120.00
[5_Chief_Road]
  21962.95 29758.68 120.00 0 2 4.372777938842773
  21999.81 29756.17 120.00
[6_Chief_Road]
  21959.59 29699.61 120.00 0 2 4.115555763244629
  21999.81 29699.19 120.00
[NStationary]
  2_Static ships.Ship$RwyCon 2 22402.62 29838.82 630.00 0.0 0 2 1.0
  0_Static ships.Ship$RwyCon 2 22400.84 29997.42 630.00 0.0 0 2 1.0
  1_Static ships.Ship$RwyCon 2 22399.59 29904.70 630.00 0.0 0 2 1.0
  3_Static ships.Ship$RwyCon 2 22401.44 29795.43 630.00 0.0 0 2 1.0
  4_Static ships.Ship$RwyCon 2 22399.59 29749.14 630.00 0.0 0 2 1.0
  5_Static ships.Ship$RwyCon 2 22397.74 29704.69 630.00 0.0 0 2 1.0
  6_Static ships.Ship$RwyCon 2 22398.83 29975.25 630.00 0.0 0 2 1.0
[Buildings]
[StaticCamera]
  21892 29848 5 0
[Bridge]
[House]

Last edited by II/JG54_Emil; 08-03-2013 at 08:08 AM.
Reply With Quote
  #3  
Old 08-03-2013, 11:16 AM
Monty_Thrud's Avatar
Monty_Thrud Monty_Thrud is offline
Approved Member
 
Join Date: Oct 2007
Location: Blighty
Posts: 37
Default

Main bug for me so far is the take off bug...

In a mission i built on the Burma map at Imphal airfield, 3 flights of 4 Blenheims in Line take off formation, bombing supply dumps, of the 12 A/C between 2 to 4 A/C crash just after take off, engine speed drops whilst climbing and plummets into the ground, sometimes they recover, most times they don't. I've tried different skill levels of the pilots from average to veteran, no difference.

Also Paired take off of the escorting Hurricanes sometimes (but much less often) 1 or two will crash into ground or each other.

This is common with most of the A/C i've tried and on different maps.

Also, on occasion i find some fighters whilst in a dogfight will fire at nothing at all.

Thanks for your continuing support of these forgotten aircraft.
__________________

Last edited by Monty_Thrud; 08-03-2013 at 11:27 AM. Reason: added
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:49 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.