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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 07-05-2013, 11:24 PM
Rodwonder Rodwonder is offline
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To K Freddie
Which of the original De Campaigns did you try, North, South, or Center? Because none of them are working for me... I'm compiling a list of what is working and what doesn't on my computer. It just might be my setup.
Thanks
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  #2  
Old 07-06-2013, 02:38 PM
Treetop64's Avatar
Treetop64 Treetop64 is offline
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Thanks for your contiuing work on this.
However, I get no voice chatter at all when playing a German campaign. Other nationalities have chatter, though. Voice chatter is turned "on" in the menu.
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  #3  
Old 07-09-2013, 05:54 PM
HarryM HarryM is offline
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I added the B5N2 to the "*Imperial Japanese Navy Bomber", campaign (IN2) get an error when I try to gen Pearl Harbor mission...

Quote:
= DGen_mod 2.0.0.9 (01/07/2013) =
seed: 613373513
ParamStr: in 6
DGen_mod initialization. Side: in, Rank: 6
RandomFlights=5
MaxFLAK=10
MaxBomberSkill=1
Distance=Any
Length=VeryLong
AI=Normal
Missions=Normal
AirIntensity=High
GroundIntensity=High
SlowFire=3.0
PromotionRate=1.90
Career ID: In2
Unable to delete directory: missions\campaign\in\DGen_2_Hawaiidoe6
EnemyNation from settings:
Load DGen\mod\AllPlaneDB.dat:
Hawaii
Load DGen\mod\HawaiiTowns.dat:
EnemyNation from stock: USA
ReadDB sorties:5
Load DGen\mod\AllWing.dat:
TestWing(Axis,IJN_C_Akagi_FS_VT): IJN_C_Akagi_FS_VT 0 00
TestWing(Axis,IJN_C_Akagi_FS): IJN_C_Akagi_FS 4 10
TestWing(Axis,IJN_C_Akagi_FS_VB): IJN_C_Akagi_FS_VB 4 10
TestWing(Axis,IJN_C_Akagi_FS_VT): IJN_C_Akagi_FS_VT 0 00
TestWing(Axis,IJN_C_Kaga_FS): IJN_C_Kaga_FS 4 10
TestWing(Axis,IJN_C_Kaga_FS_VT): IJN_C_Kaga_FS_VT 4 10
TestWing(Axis,IJN_C_Kaga_FS_VB): IJN_C_Kaga_FS_VB 4 10
TestWing(Axis,IJN_C_Hiryu_FS): IJN_C_Hiryu_FS 4 10
TestWing(Axis,IJN_C_Hiryu_FS_VB): IJN_C_Hiryu_FS_VB 4 10
TestWing(Axis,IJN_C_Hiryu_FS_VT): IJN_C_Hiryu_FS_VT 4 10
TestWing(Axis,IJN_C_Soryu_FS_VB): IJN_C_Soryu_FS_VB 4 10
TestWing(Axis,IJN_C_Soryu_FS_VT): IJN_C_Soryu_FS_VT 4 10
TestWing(Axis,IJN_C_Soryu_FS): IJN_C_Soryu_FS 4 10
TestWing(Axis,IJN_C_Shokaku_FS): IJN_C_Shokaku_FS 4 10
TestWing(Axis,IJN_C_Shokaku_FS_VB): IJN_C_Shokaku_FS_VB 4 10
TestWing(Axis,IJN_C_Shokaku_FS_VT): IJN_C_Shokaku_FS_VT 4 10
TestWing(Axis,IJN_C_Zuikaku_FS): IJN_C_Zuikaku_FS 4 10
TestWing(Axis,IJN_C_Zuikaku_FS_VB): IJN_C_Zuikaku_FS_VB 4 10
TestWing(Axis,IJN_C_Zuikaku_FS_VT): IJN_C_Zuikaku_FS_VT 4 10
PlaneNationCheck: PBN1 before - USA, after - USA
PlaneNationCheck: P_40SUKAISVOLOCHB before - USA, after - USA
PlaneNationCheck: F4F3 before - USA, after - USA
Blue skill set: 5 40 5
Red skill set: 1 10 50
Inherits operations from DGen\opsHawaii.dat
Loading 3 operation from DGen\opsHawaii.dat
Loading 2 red moving group
Loading 172 red stationary units
Loading 7 red buildings
Loading 13 blue moving group
Loading 15 all moving group
Loading 0 blue stationary units
Loading 172 all stationary units
Loading 0 blue buildings
Loading 7 all buildings
Load DGen\mod\HawaiiAF.dat:
ShipList count 31 objects
ZoneList count 0 objects
ClusterList count 6 objects
FleetList count 2 objects
CarrierList count 2 objects
Dangerous areas - Red:1 Blue:0
DGen\MOD\MessageEn.dat
In CombatMissionN. orgAF= -2. x=0.00 y=0.00 OlOpName=()
Allies: AF:7 Amp:0 Tnk:0 Art:0 Bdg:0 Carr:0 Car:0 Con:0 Dep:0 HQ:0 Prt:1 Ship:18 Rail:0 Sea:0 Land:0 Trn:0 Trp:5 Zone:0 Constr:0 Clust:6 Soft:6
Can't select target type
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  #4  
Old 07-10-2013, 02:28 PM
Juri_JS Juri_JS is offline
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Quote:
Originally Posted by HarryM View Post
I added the B5N2 to the "*Imperial Japanese Navy Bomber", campaign (IN2) get an error when I try to gen Pearl Harbor mission...
Try adding the following line in the classesIN2 file of the campaign:
B5N2 GROUND

A problem I noticed, after I added the B5N2 is, that it never carries any bombs or torpedos. I guess this is a problem of the latest DGen version. I noticed this with other carrier aircraft too.
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  #5  
Old 07-10-2013, 09:03 PM
HarryM HarryM is offline
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Oddly enough Wake segment gens fine without changing the class, just something about Hawaii it doesn't like when it is left as default class of Bomber (Pearl Harbor mission probably has some hard-coding somewhere). It does get a loadout for Wake but the ones of the other flights is different...I've seen this in other campaigns as well.
Attached Images
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  #6  
Old 07-11-2013, 04:53 AM
Juri_JS Juri_JS is offline
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Strange, I don't get loadouts at Wake.
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  #7  
Old 07-11-2013, 04:58 AM
HarryM HarryM is offline
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I genned wake without changing the class to Ground, maybe the difference. When I change class to Ground and gen Hawaii, I get no loadout. In any case it looks like loadout stuff needs a good going through.
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  #8  
Old 07-11-2013, 04:00 PM
Rodwonder Rodwonder is offline
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Hi tried the emial... Didn't work so I'll put it here.
These are my findings so far...
German, Japanese, Finnish and Italian original Il 2 campaigns get hung up or don't work at all. Splash screen hung or just a beep when started.
All of the above also have no radio call back from squadron mates or home base.
So Russian, most of USA and British campaigns seem to be working. I'll test some more...
Thanks for all the work on this and the Solomons campaign is awesome!
Any questions just ask...
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  #9  
Old 07-19-2013, 11:04 PM
pandacat pandacat is offline
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Posts: 87
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Hi, I have 2.009 installed. How come I don't see allplanes.dat and allclass.dat files? I also have HSFX6 installed, I tried to bring HSFX planes into Dgen.
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  #10  
Old 10-21-2013, 10:35 AM
Asura Asura is offline
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Long ago there were no new versions of the generator, but it doesn't mean that the project calmed down. All this time of Boelcke, Juri_JS and Motorhead checked version 2 which united all the best that was made for two main parts of game. Now the generator really uniform and as game doesn't depend on theater of operations.
True development of the generator will begin with version 2.0.1.0 - now it is possible to add quietly new opportunities, the base is for this purpose created. According to the link stable DGen_MOD version.

http://www.mediafire.com/download/3p...OD_2.0.1.0.zip

About plans on development I will write a bit later when they will finally be created for now you look new campaigns from Boelcke, Juri_JS and Motorhead for DGen_MOD 2.0
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