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  #1  
Old 06-25-2013, 02:18 PM
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Treetop64 Treetop64 is offline
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Quote:
Originally Posted by baball View Post
4.12 Dgen bug:

-Custom skins and ID number(even if it's checked in FMB) don't show up on static planes
-AAA don't shoot anymore in Dgen missions
- Not actually a "bug", per se, as this is a side-effect of the new ability in the FMB to choose nationalities and skins for static aircraft. Default is "off". Since in legacy DGen missions skins/nationalities aren't selected, they are off.

If you want to see skins and markings, you now have manually select them for each static aircraft in the FMB and save the changes before you can see them in the missions generated in the campaign. A lot of folks have raised this issue already.

- AAA does fire. Their muzzle flash and tracer fire is much less prominent now, especially when viewed from a distance, particularly for smaller caliber AAA (20mm, 25mm, etc.). I was thinking the same thing until I noticed this.
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  #2  
Old 06-25-2013, 02:47 PM
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Default IL2 1946 Dedicated Server 4.12m

The shared kills feature seems to work fine.
But the server don't display the teams scores - cumulative or not.

If you in the DT don't want to answer at any question about the dedicated server, say it. I'll stop to ask for information. But it can be interesting to know why you don't answer...

Thx.
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  #3  
Old 06-26-2013, 08:37 AM
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Originally Posted by idefix44 View Post
The shared kills feature seems to work fine.
But the server don't display the teams scores - cumulative or not.

If you in the DT don't want to answer at any question about the dedicated server, say it. I'll stop to ask for information. But it can be interesting to know why you don't answer...

Thx.
Some people are too busy, some or on the vacations and some don't know the answers to your questions about dedicated server.
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  #4  
Old 06-26-2013, 02:39 PM
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idefix44 idefix44 is offline
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Originally Posted by FC99 View Post
Some people are too busy, some or on the vacations and some don't know the answers to your questions about dedicated server.
Copy that. Waiting for answers.

Thx.
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  #5  
Old 06-25-2013, 03:47 PM
baball baball is offline
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Quote:
Originally Posted by Treetop64 View Post
- Not actually a "bug", per se, as this is a side-effect of the new ability in the FMB to choose nationalities and skins for static aircraft. Default is "off". Since in legacy DGen missions skins/nationalities aren't selected, they are off.

If you want to see skins and markings, you now have manually select them for each static aircraft in the FMB and save the changes before you can see them in the missions generated in the campaign. A lot of folks have raised this issue already.

- AAA does fire. Their muzzle flash and tracer fire is much less prominent now, especially when viewed from a distance, particularly for smaller caliber AAA (20mm, 25mm, etc.). I was thinking the same thing until I noticed this.
-I already had turned "on" markings and put some custon skins in FMB and replaced the former file with the new one but they didn't show up anyway in my missions in dgen campaings as well as custom skins. Could you help me please?

-I tried strafing in some dgen campaigns and I saw that AAA didn't fire since 4.12. For example(in dgen campaigns too) when I fly over an airfield I dont see any black clouds which indicate heavy AAAs are firing.
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  #6  
Old 06-25-2013, 05:31 PM
stugumby stugumby is offline
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How do you acsess the technical tab in the tab menu for wingman commands etc, also there is an artillery spotter function and guns can be emplaced and linked to the spotter but is this working yet?
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  #7  
Old 06-25-2013, 08:44 PM
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Hi guys, great work on 4.12, the wait was definitely worth it.
One small bug though, the Wellington shows no squadron codes or roundel on the fuselage sides.
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Old 06-26-2013, 03:46 AM
IceFire IceFire is offline
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Hi guys, great work on 4.12, the wait was definitely worth it.
One small bug though, the Wellington shows no squadron codes or roundel on the fuselage sides.
Not sure why I didn't notice that until now but you're absolutely right.
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  #9  
Old 06-26-2013, 08:42 AM
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Originally Posted by stugumby View Post
How do you acsess the technical tab in the tab menu for wingman commands etc, also there is an artillery spotter function and guns can be emplaced and linked to the spotter but is this working yet?
You access technical tab just like any other. There is a number or letter left of it, press that key and that's all.

You can find demo mission for Artillery spotting here.
http://forum.1cpublishing.eu/showpos...7&postcount=17
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  #10  
Old 06-26-2013, 06:09 PM
KG26_Alpha KG26_Alpha is offline
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That mission its self is bugged ?

The Spotter plane waypoints are in almost a straight line across the enemy tanks, the U2v triggers the friendly artillery then it circles the target with fluttering elevators waggling its wings getting lower and lower.

The waypoint contains no information to make the U2v behave this way as it should simply fly over the target to the next waypoint.

Or am I missing something here ?
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