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  #1  
Old 06-22-2013, 04:10 AM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by FrankB View Post
My expectation for the new widescreen view would be that the black borders on the sides would simply disappear.

Indeed they did, but it was done so not by expanding the picture to the sides, but by zooming in and cutting off the top and bottom part of the picture, so in fact you now see *less* than before.

E.g. In B-25 cockpit I had to zoom out 2 clicks to see the ball in 4.11 and you could go even a bit further. Now in 4.12 I need to zoom out 4 times to see the ball and no possibility to go further.

Check, if you have 'Widescreen FoV' enabled in your graphic settings! Its below the resolutions. That should give you the wanted view, otherwise you have widescreen, but in FoV for 4:3.
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  #2  
Old 06-23-2013, 07:41 AM
NNFFL=YLB= NNFFL=YLB= is offline
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I am very disappointed not to have the SB-2M100 with FAB-500 as the bomb bay of SB-2 was been specially designed to provide take this bomb!
the SB-2 layout was based on the idea that the overall dimensions should be the smallest to carry the FAB-500 and the whole bomb load was to be housed internally in the fuselage


and if you could also fix the carriage of SB-2M-103 which can be 1500kg in your next patch (2 fab-500 on Der-19 underwing pylons and 1 FAB-500 internal) it will be great
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  #3  
Old 06-23-2013, 08:01 AM
Sita Sita is offline
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wihtout Der19 SB cannot carry 500fab ... Der19 was mounted only at m103 series ..
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  #4  
Old 06-28-2013, 07:22 AM
NNFFL=YLB= NNFFL=YLB= is offline
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Quote:
Originally Posted by Sita View Post
wihtout Der19 SB cannot carry 500fab ... Der19 was mounted only at m103 series ..
Sorry I made a translating error with "design for 500kg bomb load"
but "the SB-2M100 could carry an internal bomb load of either TWO 250kg FAB-250 bombs or six 100kg FAB-100 general purpose bombs"
(cf. Squadron Signal - Aviation - In Action - 1194 - Tupolev SB2 p.9)

and page 29 we could see the two DER-23 for the FAB-250


and sorry for my poor english
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File Type: jpg In action SB-2 p29.jpg (154.1 KB, 29 views)
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  #5  
Old 07-03-2013, 06:30 PM
ashless ashless is offline
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Long time lurker, first time poster.

Downloaded the excellent new patch with no problems, flew a few missions with the new aircraft, top work as always.

Now I like to dabble in the FMB, nothing too fancy. Just making fun little missions for my buddies to play on at our reqular LAN get togethers.

But then I saw it.....you've labeled the Objects list....you beautiful....BEAUTIFUL PEOPLE.
In the bin with my scrap paper notes on which object is which!

You guys are awesome
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  #6  
Old 07-03-2013, 06:47 PM
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Treetop64 Treetop64 is offline
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Quote:
Originally Posted by ashless View Post
Long time lurker, first time poster.
.
.
But then I saw it.....you've labeled the Objects list....you beautiful....BEAUTIFUL PEOPLE.
In the bin with my scrap paper notes on which object is which!

You guys are awesome
Lol. This is worth making a first post for.
I used the printed guides, but still. Glad to not have to use them anymore.
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  #7  
Old 07-03-2013, 10:03 PM
Woke Up Dead Woke Up Dead is offline
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So did anyone observe the new mach number effect? I flew an online map in a Mustang versus J2M3's, I was still able to run away at will in a dive, but I got the impression that it was harder to achieve maximum dive speed.

Before I often got the Mustang close to 850km/h IAS when I wasn't being careful, this time I don't think I ever cracked 750km/h IAS. Performance at speeds below 600km/h seemed to be unaffected. Is this what the new effect is supposed to do?
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  #8  
Old 06-23-2013, 01:01 PM
FrankB FrankB is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Check, if you have 'Widescreen FoV' enabled in your graphic settings! Its below the resolutions. That should give you the wanted view, otherwise you have widescreen, but in FoV for 4:3.
Thanks EJGr.Ost_Caspar, that did it!

I had this option checked, but it did not apply until I switched to another resolution and back to my 1680x1050.

Now just a small glitch: when the mission loads up, the Widescreen FoV zoom is not normal, but "normal - 1 step". No big deal, since pressing End to apply the normal view gets things back to normal.
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