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  #1  
Old 06-20-2013, 06:35 AM
stugumby stugumby is offline
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Default Static skins have gone to no markings??

was just shooting up some blenheims in a ki45 and noticed that all the static planes national markings are now gone?? Went into fmb and sure enough the new statics are preset to markings off. Does this mean we will have to back track thru hundreds of stored missions to enable all static markings or is there a preference setting somewhere in conf ini??
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Old 06-20-2013, 11:50 AM
IceFire IceFire is offline
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Quote:
Originally Posted by stugumby View Post
was just shooting up some blenheims in a ki45 and noticed that all the static planes national markings are now gone?? Went into fmb and sure enough the new statics are preset to markings off. Does this mean we will have to back track thru hundreds of stored missions to enable all static markings or is there a preference setting somewhere in conf ini??
Hadn't noticed this happening in testing so I'm not sure whats happened but hopefully it might be clearer up on its own. Some are off while others are fine... I have yet to figure out why that is.
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  #3  
Old 06-20-2013, 12:30 PM
Alexander (C) Alexander (C) is offline
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In FMB if you select the base and add some planes available in the list, when you add aircraft to or removed, then the list is strange. Some planes are added to move it up (as it were sorted in alphabetical order), and then again back down the list. This creates discomfort with databases in full editor.

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  #4  
Old 06-20-2013, 04:01 PM
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Oscarito Oscarito is offline
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No more taxi after landing when using "taxi to takeoff" waypoints! Planes just disappear after landing.
Is this a bug, or...is it expected?
If so, I would say this is something like to give us a toy and take the other...
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Old 06-20-2013, 04:30 PM
nic727 nic727 is offline
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Originally Posted by Oscarito View Post
No more taxi after landing when using "taxi to takeoff" waypoints! Planes just disappear after landing.
Is this a bug, or...is it expected?
If so, I would say this is something like to give us a toy and take the other...
Me it's happen in campain. Plane just disappear when they land. That's weird, but I think it's only on Wake Island map.
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  #6  
Old 06-20-2013, 04:36 PM
Rot Bourratif Rot Bourratif is offline
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~S~

The transparency of the in flight map does not appear to change even if I set the
settings / Misc Settings/ General / Transparency Tab fully to the left (transparent)

Also, going to the 6DoF setting seems to switch TrackIR out of the game (it stays ON but does not effect the game any longer)

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  #7  
Old 06-20-2013, 05:07 PM
FrankB FrankB is offline
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Quote:
Originally Posted by Rot Bourratif View Post
The transparency of the in flight map does not appear to change even if I set the
settings / Misc Settings/ General / Transparency Tab fully to the left (transparent)
This setting is only for the full-screen map, not for the small one.
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  #8  
Old 06-20-2013, 04:37 PM
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Oscarito Oscarito is offline
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Quote:
Originally Posted by nic727 View Post
Me it's happen in campain. Plane just disappear when they land. That's weird, but I think it's only on Wake Island map.
Probably not, since it hapens even with the demo mission...
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  #9  
Old 06-21-2013, 08:41 AM
kapitansky kapitansky is offline
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Quote:
Originally Posted by nic727 View Post
Me it's happen in campain. Plane just disappear when they land. That's weird, but I think it's only on Wake Island map.
No even in the MTO map. I built the mission with wellinghton and their landing on runway took place the disappearance.
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  #10  
Old 06-21-2013, 09:24 AM
cellinsky cellinsky is offline
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Not a bug, but it would be nice to have a different resolution for the UI and the game itself for us with very widescreens, aka eyefinity: When using bevel-compensation it happens, that a portion of the info needed is hidden behind the bezels. I QMB its difficult to set up a scenario this way. Sure my bezels are not the smallest but anyway....4.12 really rocks!!!!! Thank you TD!!


Last edited by cellinsky; 06-21-2013 at 09:27 AM.
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