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| IL-2 Sturmovik The famous combat flight simulator. |
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#1
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Seconded. Take offs and landings are so much harder there than in IL2. IL2 is a good start to learn the basics. Even though they are very new in WW2 planes era DCS represents a whole new ball game, from combat to flight modeling.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories |
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#2
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Up to now I didn't manage to start a P-51 in DCS... I cannot cope with the heavy left/right swing and rudder input. Is that really soo hard IRL?
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---------------------------------------------- For bugreports, help and support contact: daidalos.team@googlemail.com For modelers - The IL-2 standard modeling specifications: IL-Modeling Bible |
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#3
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Quote:
The trick lies in tail wheel lock. Keep the stick back for the first 2-3 seconds of rolling - that will limit its movement to 7° IIRC. Also, make sure you are taking off into the wind. Tailwind, especially if it is a strong one and blowing from 4-5 or 7-8 OC will make it impossible to take off / control. You do not need 3000 RPM or full 60" of manifold pressure as well. 41" with 2700 RPM (maximum continuous) will suffice. You only need full power if you are taking off a short runway with a full bomb load, coupled with topped off fuel tanks. Here is a collection of tips from a real P-51 pilot, who commented how A2A sim models it. DCS is nearly identical from what I can tell.
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LEVEL BOMBING MANUAL v2.0 | Dedicated Bomber Squadron 'MUSTANG' - compilation of online air victories Last edited by T}{OR; 06-18-2013 at 01:53 PM. |
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#4
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Good find T}{OR and thanks for posting!
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