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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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Quote:
See my post #6 here http://theairtacticalassaultgroup.co...ead.php?t=4635 This could also explain the lack of bomb dropping- you assign a DX button, not a keyboard emulation key through CH manager? - if the joystick numbering changes and bomb drop is a DX key this would explain the 'no bomb drop' Quote:
this indicates (to me at least) that there is some 'noise' on the CH throttle axis that is picked up when you try to assign axes. Can you please confirm that Anthropomorphic Control is NOT ticked in the realism settings as Hugso suggests- this really can screw things up particularly with any noisy controllers. Quote:
I also did a test last night using one of my custom controllers, assigning 2 axes as throttles#1, & #2 and they worked fine ingame. Again can I remind you that you MUST hit APPLY for any assignments to work ingame. They will work perfectly in the bars in the assignment screen but if you hit BACK they will revert to the previous setup and thus NOT work ingame. Can I suggest this as a plan of attack:- 1) make a backup of all the ini files in 'Docs/il2 sturmovic cliffs of dover' in particular ConfUser.ini (a very apt name 2)start with one fixed joystick setup (no plugging/unplugging until you get one plane/setup working right) 3) go to controls section and click 'SAVE AS' and save your current setup as say 'start1' - then if it all goes wrong you can LOAD this back and hit APPLY. 4)clear all axis controls and start from scratch assigning them. 5)SAVE AS say 'TEST1' and APPLY 6) test ingame. 7)If/when you have axes working properly, only then do the same for any key/button assignments. Boring I know , but a logical approach works best to isolate and solve issues, CoD is complicated, often counterintuitive(most 'issues' make perfect sense to a coder - but not to the average user imho). Good luck |
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#2
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i never had any trouble getting bombers, blenheims or anything other, to hit ships. set discipline high though or they will take the near target rather than the ships if there is one which is what it sounds like happened. ai settings matter.
also it sounds to me like you jumped right in and expected to work everything out straight away which is a little unrealistic, there is a learning curve with any sim |
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#3
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Concerning ForceFeedback, there's a long known bug (see here and here) and a workaround.
Description Bug 191: If player spawns on ground and starts normal, there's force feedback from the control surfaces (aileron, elevator) relative to speed and flight situation (plus force feedback from ground, engine, guns, etc). If player spawns in mid-air there's force feedback from engine and guns but possibly not from the control surfaces (aileron, elevator). Steps to reproduce: Start Computer Start CloD Go into Single Player, Quick missions, start any (i.e. "Free Flight - Channel") Hit "Fly" Now, there is either force feedback from the control surfaces or ther is not. (A) If there is no force feedback Take up speed and make a looping force feedback from the control surfaces kicks in halfway through it Force feedback from the control surfaces will then always be present in airspawns, unless: (B) If there is force feedback Hit <Esc> Exit back to Quick Missions Exit CloD (Main Menu, Exit) Restart CloD Go into Single Player, Quick missions, start any (i.e. "Free Flight - Channel") Hit "Fly" There's no force feedback from the control surfaces
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Ceterum censeo the mixture axis should be supported in IL-2 1946' DeviceLink. -------------------------------------------------------------
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#4
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Hey leit.. How have you been? I feel your pain on the FFB.. I use the same stick you do and so far for me it still comes and goes.. but you will find that it (CoD) is better than it was ... at least to me. I am sure that part of that has more to do with my rig which is much better now but I noticed that even after the last official patch and the last ATAG patch it runs better than it did on the same PC when I initially fired it up after upgrading.. The FFB thing is a downer for me though because it is so inconsistent.
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#5
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Hey arthursmedley and Bearcat---good to be back with the old crowd! Life has been bleak without flight sims and the good companionship.
I just reinstalled Windows 7 because it was acting squirrelly. I am not sure how much was real game trouble and how much was the op system not working right. Add to this a Rosewill headphone set did not agree with my computer, and KOed every other USB device as well as not working itself. I see from a lot of posts FF can be troublesome. At times I can get it to kick in by wobbling my stick. The bummer is that FF failure can occur at awkward moments like when you are in a tight bank with a 109 on your tail---wobbling is not an option. I'll do that loop, Artist. The weird business with the bombers was that they were not arming with bombs---how did I know? I selected the Ju 88 and tried to arm it with external bombs. This worked for awhile and then I ceased to get external or internal bombs. I made presets of various bombers but they stopped working. When your 88 did not have its requested external bombs, you can be fairly certain the problem is that the bombers are not loading bombs. Somebody posted on the Team Fusion site choosing alternate bomb loads is often difficult offline but works all the time online. As for the CH gear. I tried eliminating all settings for the single throttle before setting up the CH quadrant. Did not work. Also got rid of Anthro. Made no diff. Was easier to just stick with the CH single throttle, CH pedals, and Microsoft FF stick because they all worked (except for FF denial). I will be interested to see if the reinstall of Windows kicked the gremlins out of Clod. Was odd ROF ran fine except often denying me an external view. Last edited by leitmotiv; 06-19-2013 at 07:51 PM. |
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#6
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Load and save the bombs in fmb...use CH software for the quadrant set up, then download it...if I had a FF here I would explain how to get it working
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 Last edited by SlipBall; 06-19-2013 at 09:05 PM. |
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#7
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I always use the CH Manager. I'll see how everything works after the reinstall. A guy on the Clod Mods forum claimed the trouble is in the code used by 1C for devices in IL-2 and Dover. He came up with a fix. Bit out of my skill sets.
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