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IL-2 Sturmovik The famous combat flight simulator. |
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IIRC there were quite a few pilots that did not like the P-51 better than the P-40 or P-39. And didn't 56th FG willingly fly P-47 because they liked them more than the P-51? The 56th FG stayed with the P-47 because Hub Zemke went on leave at a critical moment, and eventually moved on to take over the 20th FG in order to allow Dave Schilling to command the 56th. Zemke's memoirs state flatly that he would have converted to the Mustang quite willingly, because it allowed him greater access to the enemy. Despite several upgrades in fuel tankage, the P-47 never had the range of the Mustang until the N model, and all other things being essentially equal, he wanted to get at the Luftwaffe more than he wanted the PR of being associated with the Republic fighter. Schilling, on the other hand, was much more receptive to that sort of thing. And didn't -I think- Bud Anderson state that the P-51 required trim adjustment all through the whole flight? The often-repeated account of Anderson's dogfight tends to ignore that it took place at high altitudes, where trim and precise handling become much more critical in the thin air. Instead of "flight", the correct word is "fight"; as I have pointed out several times, had the Mustang been the sort of trim hog compared to its contemporaries depicted in this sim, the close formation form-ups through the typical British overcast that was necessary to avoid collisions would have been far more difficult and stressful (and probably much less successful). Every account of wartime Mustang operations stresses how easy it was to master the Mustang and exploit its capabilities, much like the Merlin Spitfire marques, the FW-190 and the F6F. The in-game versions of the Focke Wulf and the Spitfire are pretty easy to operate and to exploit their strengths; why are the Mustang and other late war US fighters so much more finicky and less responsive? The P-39 though does require constant trim change in this game. The Bf 109 supposedly does not require much trim change -as it has no adjustable rudder and aileron trim -it was designed that way. The P-39 does require more trim than the average fighter in the context of the game, but it was a small fighter with an unusual design; using up all your cannon ammo had a definite effect on your CoG, and you had to be alert to that. However, contemporary accounts make it clear that it was not remotely the trim hog that the P-40 was, and in the game, it is. The Bf 109 was supposed to be a delight to fly, and it was pre-trimmed for cruise speeds with the understanding that the pilot would compensate for extreme situations with his control inputs. However, getting it into and out of the air was known to be much harder than for most fighters of the period; even the Spitfire, with a similar landing gear layout, was far more benign. The 109's landing and taxiing issues are ignored in the game; it is instead one of the more tractable aircraft in the inventory, and even its late-war issues are not as great as I would expect from my own reading of LW pilot memoirs. The P-40 in this game does not require trim change as much as it should need IMHO. And it is a extremly stable gunnnery platform, maybe a bit too stable. Just speculation, but maybe the non-changing CoG could give rise to this behaviour? Agreed; if anything, the trim behavior of the Mustang should be swapped straight across for that of the P-40M in the game. The Mustang's fuel tank layout is very similar to that of the P-40, except that the fuselage tank was added long after the aircraft's basic design was established; in practice, that tank was filled ONLY when the extra range it conferred was not achievable with drop tanks, and the aircraft obtained 'normal' handling characteristics as soon as the fuselage tank was even half drained. This has been used as cover for a systematic defamation of the Merlin P-51 for years now, to minimize its actual climb and acceleration vs its contemporaries by insisting that its overload configuration was only its 'fully loaded' configuration. One can only speculate as to why people would insist upon only counting the overload configuration, but the initial (1943) appraisals of the Mustang versus the P-38 and the P-47 put it right in the same class as the P-38 as regards climb and acceleration without that fuselage tank installed (or filled, in later versions). There is an account somewhere in my extensive liberry that describes a competition between one of the top Lightning groups and a former P-47 group that had (finally) obtained P-51s; the argument was about which aircraft could get to 20,000 feet first, and finally the best pilots from each group met in head to head competition after many bets had been made and several gallons of ice cream had been obtained for the members of the winning aircraft's group. The P-38 won, but it was made clear that its pilot had used shall we say, "non-standard" procedures to barely make altitude ahead of the relatively green Mustang driver. And yes I do think the plane models -even the late war US fighters- are fairly accurate and compare well to each other. This sim doesn't just give them the accurate historic context. Range and good serviceability don't count. Pilot quality is the same in the Axis and Allied camp while in real life at the time where the Mustang ruled the skies on average an Axis pilot was less capable than an US pilot. And US forces used superior tactics many times, trying to attack from favorable positions, trying to bring numerical superiority, and trying to cover each other. Having 'flown' the FSX A2A version of the P-51D and the DCS Mustang sim, both of which are acclaimed for their accuracy, I can point out some basic differences between these and the Il-2 Mustang using CEM. I'll start with trim: A2A and DCS' P-51 do require some trim adjustment with power changes, but mainly for the rudder, and in tiny increments. It doesn't require an adjustment for every 5mph increase in speed, and the effect is felt instantly; the needle and ball wobble and fall into place--the real challenge is to apply the trim in small enough increments. Elevator trim is pretty basic, and in most cases, stick forces are so light that it is often easier to hold the stick back a touch than it is to fiddle with the trim wheel until you've reached the alt where you plan to fly straight and level, at which point very little adjustment is required. Aileron trim so far has been minimal; generally speaking it has caused me more grief to fiddle with it than it does to just leave it alone. Acceleration and climb; with the fuselage tank empty, once airborne, you can set your Manifold pressure to around 45" and the prop pitch for 25-2700 rpm, and you will be doing 250 mph (and climbing) before you can say "Bob's your uncle". Put your nose down and you pick up speed very quickly; without having the 'Zoom' set on my CH Throttle's microstick for the DCS version (to make up for my nearsightedness--I have to get a prescription just for midrange vision, instead of trying to see through a microdot on my trifocals), I'd be up over 450 mph at lower alts all the time--you have to watch your speed to keep it down to manageable levels, not constantly struggle to get it up and maintain it. A2A and DCS versions are harder to take off in and easier to land than the 'simplified' Il-2 version; it took me about 3 1/2 hours of effort and fiddling with my rudder curves before I could get the DCS Pony into the air, but on the second time I got it off the ground successfully, I made a landing following what I remembered from the original MS Combat Air Simulator procedure; it worked like a charm. The next time I tried it, I spent a good hour doing touch and goes, sometimes giggling like a little girl, it was so much fun. A2A and DCs depict the Mustang as a very responsive aircraft with predictable responses to pilot input; as long as you pay attention to what you're doing and avoid any sudden jerks or uncoordinated inputs, the Mustang will do what you want it to do; obviously it is much faster and better climbing than the Il-2 depiction, and the trim is quick to respond and predictable. It won't turn on a dime, but at 270mph indicated (which it can achieve and hold with shocking ease) the record shows that it would outturn most everyone else at the time without losing speed. Had the US in the late war faced an enemy that could bring equal numbers of planes with enough fuel and equally capable pilots, using the same tactics the US did (reflecting the situation in this sim), they would have suffered considerably. Now, about context, let's examine the period when the Merlin Mustang was introduced into combat; from November 1943 until April of 1944, there were only between one and three groups of nominally 50 fighters flying the P-51B/C. Besides the two P-38 groups, which had some even more serious maintainability issues and the marked inability to pursue an opponent in a high altitude dive, these were the only fighters in the Allied inventory that could reach into German airspace and escort the bombers during that period. Doctrine at the time required close escort, and there were a number of maintenance issues as well that led to most if not all escort missions being shorthanded during those months. In addition, two of the first three fighter groups assigned the Mustang were rookies; they had a few combat veterans in leadership, but more than three quarters of them were fresh off the boat from training commands. Only the 4th FG had any meaningful combat experience at the unit level, and they didn't get to join in the festivities (Mustang wise) until after Big Week in late February of 1944. So here's your context: outnumbered in German airspace by over four to one by single engine German fighters over Germany, closely tied to the bomber stream, less than 150 fighters inflicted enormous damage to the Reich Defense fighters; from December 1943 to the early parts of April 1944, the Luftwaffe suffered an unprecedented loss of experienced leaders in its fighter corps, mostly right over Germany itself. The fuel supply at that point was not severely constrained and the German fighter pilots couldn't complain of exhaustion at that time, because the pace of Allied bombing over Germany had slacked off considerably during late 1944 until late February due to casualties to the bomber groups and the bad weather most of that winter, and the bald fact is that the Jagdewaffe was vastly more experienced and in large part just as well trained as the Americans in the Mustangs at that point in the war. And the German pilots had not arrived in the combat zone after two or more hours of flying at high altitudes mostly over enemy held territory with their heads on a swivel in what was still essentially an experimental aircraft with a single engine that was known to occasionally pack it in over that enemy held ground or the North Sea in winter. The issues with the gun ammo feeds was quickly identified, although it took a while to fix and for the word to get around--communications were not as easy or simple as we take for granted today. The Germans were flying excellent aircraft with proven combat records and armament, well known established tactics and doctrine, with superior numbers, knowing where the enemy formations were before they took to the air, over their own territory, defending their homes--and they took a whipping. After which, the Mustang pilots still had to fly two or more hours over enemy held territory to get back to southern England, where his base could easily be socked in by fog or heavy weather (I lived there for four years--I've seen it). The greater numbers and superior training factored in after that point in mid-April 1944 as a direct result of the largely Mustang-inflicted casualties and the 8th AF started targeting the oil refineries in a serious way after D-Day; the Mustang was finally being produced in sufficient numbers that they could replace combat losses and equip other groups (and except for the 23rd FG in China, it was another four months before the Japanese saw a Merlin powered Mustang) and other veteran groups could convert from the P-47. The obvious conclusion is that the P-51 was a much better than average fighter aircraft for that period in most respects, not merely range and speed. Admittedly, the opposition was hamstrung by not having a precise appreciation of what it could or could not do compared to their own aircraft, but that sword cuts both ways in war. In-game, the P-51 is slower to accelerate, harder to keep trimmed (which forces its virtual pilot to ahistorically fight his stick most of the time) and generally difficult to master compared to its opposition, which runs counter to both the record and other simulations that are widely acknowledged to be accurate. The Mustang is not the only aircraft affected. All of the late war US fighters started experiencing 'issues' after the fracas over rights with the defense company that shall not be named; there was a steady series of problems with trims, the notorious wobble, fifty caliber convergence and the business about uneven firing synchronization of certain Allied aircraft since then. At some point, Oleg and the boys need to get over it. cheers horseback Last edited by horseback; 04-24-2013 at 06:59 PM. Reason: font issues |
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But this last statement is at best, a poor one. |
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Well done horseback, that's one of the best summaries on the abilities of the P-51 I've seen for a long time. And most of what you have said is borne out in the classic book "America's Hundred Thousand" by Dean. Easily the most comprehensive and succinct book on US WWII fighters.
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#4
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Ok, I'll make and a** of myself. Sometimes, you get a feel that an a/c will let you do something, and damned if it doesn't. It happened to me in R/L. It's not defying the math; we just miss defining the problem. When I saw the dramatized account of cartwheeling the stang and spraying the enemy, I didn't dismiss it. Some pilots play with an a/c to see what it does that is not "published." If you don't fall into a flat spin or break the airframe, it's a good day.
To my weak example: an instructor was trying to talk me through a short-field landing. Something just told me to try something, so I was "ignoring" him. I came in steeper than he advised, and flared a lot harder than he wanted. Basically, I used aerodynamic braking "in the vertical." The a/c stalled just above the runway, settled like a feather, and rolled a few feet. We just stared at each other, then I throttled up to get to the 1st taxiway. And I knew I had better never try that again. Last edited by Buster_Dee; 04-25-2013 at 10:49 AM. |
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There were times when the P-51 could manage 14s sustained 360° turns. As physics prevailed, those times are gone, but to some it is the result of a conspiracy, not a reality check.
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#6
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Since the beginning of IL2 series its all ways the same with fanboi's and their favorite planes and conspiracy or Oleg using the wrong data
1C Have had to deal with Russian forums all our planes are porked German forums all our planes are porked Eng/US forums all our planes are porked Most of the time no actual manufacturing flight data was supported in the accusations, only some vets story or a book written by someone using accounts of a pilots recollection and testing ac that are worn/damaged/wrong fuel etc etc This still happens even today in this forum............apparently. ![]() Last edited by KG26_Alpha; 04-25-2013 at 07:28 PM. |
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The Italian planes are porked. ![]() |
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Now if you think that the US government was so desperate for cash at the end of WWII that it had to 'propagandize' the P-51's reputation to sell it at 1/10th of the government cost to veterans who had often already flown it in combat or known someone who did, you really need to re-think a few things. Admittedly, a great many war planes were sold off for very low prices, but not because the US government needed the money; the aircraft were being sold for much less than their scrap value--it was thought that promoting sport aviation would result in a stronger demand for aircraft production and strengthen that industry, which was looking at a severe contraction after almost five years of all-out demand. Also, you must realize that the P-51 was still the USAAF's best fighter overall until the Lockheed P-80 Shooting Star was available in reasonable numbers (and even then the Mustang had vastly more range and payload); it was 'obsolete' only in the sense that it wasn't a jet, but given the limitations of the early jets, it had a great deal of military usefulness over the next six or seven years. Finally a question: who was the only major industrial power in the world in 1945 that had not been subject to major damage to its infrastructure and had to provide modern goods and services to not only its own population, but to most of the free world (generally at a reasonable profit)? Bear in mind that we were (and still are) also a major agricultural power and produced a large portion of the world's food for most of the 1940s. The United States is not Pakistan; we are kind of big and wealthy, and have been since early in the 20th century. Unfortunately, the hallmark of governments is that even the best ones tend to be wasteful, even when they are trying to look thrifty, and the US is no exception. cheers horseback |
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The last statement isn't offensive, it's just plain weird. There is no reason to believe that Oleg and crew would punish the fans of the game for something one stingy company did, especially because the fans were very supportive (hey, didn't they buy him a new car after he totaled one?)
I also fail to understand your reasoning that Oleg and crew would choose to model the lend-lease aircraft well, but not the other aircraft like the P-51. If he was going to rig the FM's for a misguided sense of patriotism, as you imply, the lend-lease craft would have been utter crap in comparison to the indigenous soviet designs. Yeah, the La-5 and 7 are UFO's, but the LaGG-3s are death traps compared to P-40s and P-39s. If you can fly the P-39 to the limit without spinning, you are almost untouchable. The early Yaks are so-so, but even then, they are representative of new machines, and not necessarily of worn-down front-line material. We also had some pretty UFO-ish late-war spits for a long time, and last I checked, the USSR was not friendly with UK either. Maybe something is off, but if it is, there's more to it than an off-hand conspiracy theory can answer. It just makes no sense. Anyway, I want to remind some folks that the P-51 is about 50% heavier than the Spitfire using the same engine. It was faster than the Spit, but only due to superior aerodynamics (the spitfire was, after-all, a late 30's design). I would not expect the Mustang to be as tolerant of hard maneuvers as the Spit in terms of acceleration and climb, at the very least. |
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P-51 had superior high speed lines but inferior turning and low speed climb. Spitfire moved in that same direction from start to finish.
Many people see patterns that may or may not be there. They make their arguments and back them with picked data. You have to look for the personal angles as well as 'facts'. Would Oleg have deliberately marred his work with petty sleights against selected planes? That's what some views would have and then some. It was made clear from the start that IL-2 was to be based primarily from tests and factual data and not from 'pilots recalls'. Try the P-51 as it first came out and 1 patch later. Not a teeter-totter. It was the low stick force boys that forced that, CoG closer to CoL results in lower stick forces without having to make model changes that amount to 'magic'. Demands were met and Oleg was clear that he did not like them nor would we. The intention-assigners decided it was petty revenge and made it clear that lower stick forces should only be achieved through numbers (modeling magic based on decree, not physics) to make the P-51 fit their own notions gained more from subjective accounts than actual tests and really a step or half-step short of full-on Gastonology. I don't know the DCSW P-51, I can't run that sim on my PC! My favorite P-51 was the one in Rowan's 1999 Mig Alley Ace. I look at IL-2 as a physics-based combat flight sim that uses a system superior in its time to the others. It still had to run on the hardware of the time and did that well. It had to be stretched, bent and twisted to meet an increasing number of additions and features all of which were met well through huge amounts of extra work on the part of the development team even as they were roundly abused on forums mainly by over-aged spoiled brats. It is what it is and instead of assigning evil intentions to the makers there should be marveling at how few cracks there are given the amount of changes put to it. Those who focus on the bits they don't like should realize that everyone has bits they don't like so why are YOU more important and why do the good bits count for so little? My feeling is that much of the time the answer to that is found in emptied bottles. |
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