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#1
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#2
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Climb performance and acceleration are directly linked. Is something off with climb performance on the F4U? I don't think so. Anyway, it would be an interesting test to let a P-47 and F4U doing same maneuvers side by side.
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#3
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Luno's quote pretty much says it all about fighting the F4U. Note this man had been shot down THREE times. That speaks volumes about the amount of punishment an F4U could take and still keep the pilot alive to fight another day. A Zero pilot would be lucky to survive one shoot down, let alone three.
I took the F4U up last night in game to check all this out for myself. In level flight at 5000m I was able to attain and hold 300 mph. My controls are old and not well centered these days to keeping the slip ball in the middle was difficult at best, I could have gone faster. It does take a little while to attain this speed, but nothing out of what I would call realistic. After this I took her on a power dive to just above sea level (Solomons 43 map) and screamed along at 430mph until speed bled off, keeping high 300s for a long time. Reminded me of how much of a performing fool the F4U can be when handled with love and care |
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#4
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After some more testing, I did find something funny. It appears that the speed gauge in the cockpit is under-reporting but a very large margin. So, actual indicated airspeed is 350 or so, but it looks like 290 on the gauge.
Maybe I'm reading it wrong though. If you can, test with the speed-bar on and convert to TAS. |
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#5
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When flying 350 mph it should read around 300 knots. |
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#6
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Lol, that's a head slapper. Thanks.
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#7
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I remember thinking "oooo, nice!" the first time I did a high speed turn while tracking a target in the F4U; so smooth. It's the best high-speed turner in the game in my opinion, all the other fast planes are more jumpy and nervous above 350mph. The low-speed handling is not that bad either; I can definitely out-turn the 190 and even the less experienced 109 pilots, as long as they're in a G6 or later 109. You need to drop down to very low, landing-flap speed quickly and be very careful about detecting the stall; an FFB joystick probably helps here. Japanese planes are another story, the N1K1 is a monster down low, and the Ki84 and J2M are tough anywhere. The Ki61 is slower and very delicate, and the tactics against the Zero are obvious. Don't climb at speeds slower than 175mph, it makes a big difference in the climb rate. It does take long to get to its max level speed, but it you climb a bit and then dive to your desired altitude it will retain its speed for a long time. If there is one similar plane to look at before looking at the F4U, it's definitely the F6F; now there's a slug. For every plane in the game I can think of at least a couple pilots who do well in it (including quite a few in the F4U), except for the Hellcat. |
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#8
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I retested the corsair ok..in level flight I got to about 270mph. Might have gotten higher but didn't keep flying. Seems like the acceleration to get to that 270mph is really ..really slow
In F4U Corsair..as well as P-51, and P-47, I always grab energy by flying fast and high alts and just fight in the vertical. |
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#9
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According to Corky Meyer, who was Grumman test pilot in WWII and participated in the test, they showed identical performances. The slower F6F wasn’t slower at all, but have a badly placed static port, that caused lower airspeed readings. The whole story can be read in the book “Corky Meyer’s Flight Journal”, written by Meyer himself and published by Specialty Press. |
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#10
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Quote:
http://www.wwiiaircraftperformance.org/f6f/f6f.html http://www.wwiiaircraftperformance.org/f4u/f4u.html |
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