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  #1  
Old 04-05-2013, 05:15 PM
Black_Sage29 Black_Sage29 is offline
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I learned quickly that altitude was paramount. Whoever had altitude dictated the terms of the battle, and there was nothing a Zero pilot could do to change that — we had him. The F4U could outperform a Zero in every aspect except slow speed maneuverability and slow speed rate of climb. Therefore you avoided getting slow when combating a Zero. It took time but eventually we developed tactics and deployed them very effectively... There were times, however, that I tangled with a Zero at slow speed, one on one. In these instances I considered myself fortunate to survive a battle. Of my 21 victories, 17 were against Zeros, and I lost five aircraft in combat. I was shot down three times and I crashed one that ploughed into the line back at base and wiped out another F4U

the corsair is far from maneuverable in il2 even at high speeds....even worse in hsfx
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Old 04-05-2013, 05:44 PM
JtD JtD is offline
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Originally Posted by Fenice_1965 View Post
I wasn't using KI84 as a reference but as an example, not the best as you correctly argued.
Good reply, in particular looking at my tone of voice. Sorry.

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Originally Posted by Black_Sage29 View Post
the corsair is far from maneuverable in il2 even at high speeds....even worse in hsfx
The F4U is very manoeuvrable at speeds around 500-600km/h TAS. No A6M comes anywhere close at these speeds.
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  #3  
Old 04-05-2013, 07:19 PM
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Fenice_1965 Fenice_1965 is offline
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Good reply, in particular looking at my tone of voice. Sorry.
Np mate .
Effectively my post wasn't the best to express what I was meaning....

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he corsair is far from maneuverable in il2 even at high speeds....even worse in hsfx
What I noticed is that F4U speed performances in HSFX expert mode are way more better. Do not know if they are more accurate or in excess on the other side...
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  #4  
Old 04-05-2013, 09:15 PM
majorfailure majorfailure is offline
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IL2compare4.11 gives ~650kph at wep for the F4u-1d.
Tried it myself, fully loaded F4u1-d, WEP, ~672kph at ~7000m.
Compare that with data given by Bearcat that states 416/421 mph at ~20000 ft(669/677 kph) (F4U-1 No. 17930 and No's 55937, 50030) for a late Corsair with WaterInjection.
I'd say thats really close to real world data isn't it?
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Old 04-06-2013, 03:43 AM
Black_Sage29 Black_Sage29 is offline
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The corsair doesn't go past 220mph-230mph tops in low alt flight..its not supposed to be that slow and thats with 30% fuel

Why do American planes not get any love in this game..I mean come on

Last edited by Black_Sage29; 04-06-2013 at 03:55 AM.
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Old 04-06-2013, 04:59 AM
Luno13 Luno13 is offline
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1) Not true. The corsair can achieve well over 350mph at sea level.

2) This is not a valid question or point.
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Old 04-06-2013, 06:01 AM
Bearcat Bearcat is offline
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As I said.. You can come up with all the info you want.. even what I posted is moot.. Fly the plane pls TD.. Fly and fight with that plane in 4.11.1 against it's contemporaries in various scenarios.... and come back and tell me there is nothing wrong with it.. It is too slow.. it bleeds speed too fast.. it accelerates too slow.. it has no power.. or little power.. That is not the Corsair.. Just fly it. Fight in it. You will see,
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Old 04-06-2013, 02:01 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Black_Sage29 View Post
The corsair doesn't go past 220mph-230mph tops in low alt flight..its not supposed to be that slow and thats with 30% fuel

Why do American planes not get any love in this game..I mean come on
Look up the differences between indicated air speed and true air speed and you'll find out why you "can't get above" 220mph. Different scale. IAS is the air flowing past regardless of altitude/density while TAS accounts for that discrepancy and gives you the actual ground distance travelled.

American planes have some of the best features, the greatest ranges (typically), and are usually amongst the toughest of the aircraft in-game relative to their opponents and even contemporaries. They are bigger, heavier, more powerful, and carry more rockets and bomb loads.

While German and Soviet aircraft were designed to support the armies (and are typically short ranged, small, light and fast), American fighters were designed to operate in a variety of theatres and conditions and I like to call them "war winning" with the range and munitions to really devastate a target on their own. No army support specifically required. This is extremely valuable when you fight in a theatre like the Pacific where air power enables you to conduct those island hopping campaigns.

The Corsair can carry 4000lbs of bombs in extreme conditions. More than most nations medium bombers.

The only issue I have with the Corsair is I wonder about is it's acceleration. The top speed in testing has been spot on to stated documents, the handling appears to match historical description (especially for a plane known as the Ensign Eliminator), but it does take a while to get to top speed. It may be spot on... that's the only area where I kind of feel like the Corsair is very difficult.
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  #9  
Old 04-06-2013, 03:43 PM
Bearcat Bearcat is offline
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Hmmm I guess that's why a P-47 can be taken out with one shot. So can the Corsair which I believe has the same engine. Because it is so tough...... I do not see what you see in the Corsair in particular..I hope that someone in a position to do something at least gives the aircraft a serious look. I am not alone in my assessment of the Corsair and even if there are also over modeling issues with other aircraft the corsair deserves another look. like the previous poster said it's acceleration is suspect and it bleeds speed so fast that it is almost impossible to regain it once you loose it. I hope someone gives it a serious look.

Last edited by Bearcat; 04-06-2013 at 03:52 PM.
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  #10  
Old 05-28-2013, 12:10 AM
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DuxCorvan DuxCorvan is offline
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Quote:
Originally Posted by JtD View Post
Good reply, in particular looking at my tone of voice. Sorry.
Don't worry, I'm pretty sure he didn't hear anything at all...
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