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  #1  
Old 03-28-2013, 05:05 PM
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Quote:
Originally Posted by Anders_And View Post
Isnt the "no decals" issue just a case of that specific pilot having just chosen a non default skin? I had that happening to me. I was sitting in a 109 just about to take off with some mates when they told me that i had no markings on. I exited and took default skin and the markings were back.
The decal issue happens on standard skin, it is also affecting the players AC, see pics, external view of mine, last pic shows decal again when you zoom in.
Axis planes don't seem to be concerned.
Attached Images
File Type: jpg Spit_decals 1.jpg (104.8 KB, 42 views)
File Type: jpg Spit_decals 2.jpg (46.6 KB, 37 views)
File Type: jpg Spit_decals 3 zoom in.jpg (23.8 KB, 40 views)
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  #2  
Old 03-29-2013, 07:53 AM
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Quote:
Originally Posted by topgum View Post
The decal issue happens on standard skin, it is also affecting the players AC, see pics, external view of mine, last pic shows decal again when you zoom in.
Axis planes don't seem to be concerned.
That looks like a LOD issue with mexhshowlod=0 should be at 1

Conf.ini file
[core]
RandSeed = 0
TexQual=3
TexFlags.PolygonStipple=0
Shadows=1
SpecularLight=2
DiffuseLight=2
DynamicalLights=1
MeshDetail=2
LandShading=2
LandDetails=2
Sky=3
Forest=3
VisibilityDistance=8
LandGeom=2
DrawCollisions=1
Water=-1
Effects=2
EffFlags.Light=1
EffFlags.SpriteRender=0
Grass=3
CordEffect=1
UseFog=0
UseLandCube=1
UseLandConnectedObject=1
LinearObjectManager=1
Roads=1
Sun=1
Clouds=1
EffFlags.LightSpritesProj=1
ShadowMapSize=5
TexFlags.AsyncLoad=1
TexFlags.ShowTexture=0
SimpleMesh.SWTransform=0
SimpleMesh.QuadTreeClip=1
SimpleMesh.InstancingHW=1
EffFlags.LightContextSprites=1
CloudsFlags.Detailed=1
TexFlags.CreateHDR=1
Decals=2
EffFlags.SWLight=0
TexFlags.CockpitOnePass=0
MegaTexture=0
TexFlags.Reflection=1
RenderTargetQual=3
MSAA=0
MeshStatics=2
MeshStaticsDetail=3
SimpleMesh.QTNoCompose=0
MeshFirstLod=0
MeshShowLod=1
SpawnHumans=0
TexFlags.SSAO=1
TexFlags.VSync=1
TexFlags.FastTransparency=1
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  #3  
Old 03-29-2013, 11:16 AM
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Quote:
Originally Posted by GF_Mastiff View Post
That looks like a LOD issue with mexhshowlod=0 should be at 1
conf.ini
...
MeshShowLod=1
...
Fantastic, Mastiff, thanks a lot, that did for me! Bizzar, the standard CLOD-Conf.ini-MeshShowLod=0
Anyway, great job!
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  #4  
Old 04-01-2013, 03:29 AM
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=BLW=Pablo =BLW=Pablo is offline
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I installed this patch and now the water is ugly, no waves ...

What can I do?

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  #5  
Old 04-01-2013, 05:03 AM
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Answer in Portuguese (OP native language).

Quote:
Provavelmente quando a pasta MOD em Documentos\1c Soft Club\... foi criada, copiou antigos Conf.ini, ConfUser.ini (talvez setados nos primeiros patchs da 1c) da pasta onde o jogo esta instalado (Steamapps), o que com pode ter gerado este problema.

A configuração padrão para a àgua no Conf.ini é

Water=-1

Teste com este valor. Lembro de ter mechido neste valor certa vez, e a agua acabou deste jeito ai...
Se não fez backup - como recomendando no readme do MOD - destes ".ini" antes de instalar o MOD pegue com alguem que tenha feito, no caso terá que reconfigurar o josytick e comandos de teclado personalizados.
Sokol1

Last edited by Sokol1; 04-01-2013 at 05:08 AM.
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  #6  
Old 04-01-2013, 05:46 AM
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valew Sokol obrigado!!!

consegui...

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Last edited by =BLW=Pablo; 04-01-2013 at 08:58 AM.
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  #7  
Old 04-01-2013, 04:23 PM
VMF214_Jupp VMF214_Jupp is offline
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Smile Team Fusion Patch

So far, so good. Patched successfully and joined the ATAG online server last night.

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