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  #1  
Old 02-28-2013, 07:09 AM
JtD JtD is offline
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I tend to keep track of stats pretty much. Average hits with a Ho-5 to immediately bring down a late war US fighter: 40. P-47 may soak up twice as much and still be flyable, I've had bombers return to base after being hit 200 times. The MG151 rounds on average pack about 2.6 times the explosive punch of the Ho-5 rounds. Interestingly, the power is fairly much spot on when considering the explosive loads of the rounds, where the MG151 on average packs more due to the mine shell, but the incendiary contents of the Ho-5 rounds is being completely ignored. The Japanese used a combo round, where in addition to the 3.4g HE there also were 3.7g incendiary components, and these are being ignored. As is the HET round, which used 3.2g HE with 8.7g incendiaries, for a really big flash upon impact. In game is shoots about accurately modelled AP rounds and some dumbed down HE and IT rounds. It's got a pretty decent rate of fire, though. Still, on average it should probably hit about nearly twice as hard.
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  #2  
Old 05-22-2013, 12:14 AM
zepset1969 zepset1969 is offline
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Hello everyone,
as I play Il2 since it's origins, I really love early aircraft models too, but I think it's time to make some improvement to these "old glories".

My request is:
I wish to get new cockpit design for Yak-1/-3/-7/-9.
In Lavochkins cockpits you can see magnetos/light/fuel buttons and control knob working, but not in Yaks ones.

I'd like to see new textures, maybe, but even more realistic & functional gauges (if not like authentic, see the vertical speed gauge, so different from the real one), and possibility to open canopy (some mods have developed "open canopy option" for yak/lavochkin models).


thank a lot for your kind attention!!

keep the good work going on!!!

Last edited by zepset1969; 05-22-2013 at 12:17 AM.
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  #3  
Old 05-22-2013, 02:41 PM
Florinm352 Florinm352 is offline
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Please go for quality instead of quantity. Make the old airplanes look right instead of focusing on obscure birds that get flown once or twice! For me the most flown aircraft is the Bf 109. It looks like it looked back in 2001 in the original Il2 and its sound did not change since then. PLEASE make the 109s right!

Last edited by Florinm352; 05-23-2013 at 08:01 PM.
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  #4  
Old 05-22-2013, 03:40 PM
zepset1969 zepset1969 is offline
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Agree,
there are many airplanes that need restyling.
renewing these ones, the game will achieve a new amazing dimension.

this doesn't mean to cut all the new models created in these last years (which are needed to a platform like il2, the most balanced (playable/realistic) flight simulator ever), but a new "in Depht" rediscovery of the historical and most mass produced airplane that took part to the most crucial moments of WWII.

of course, bf109, yak-9...
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  #5  
Old 05-31-2013, 01:11 PM
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Vendigo Vendigo is offline
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In current version (4.11.1), when adjusting height of the pilot's seat in Zero and some other aircraft (usually done when taking off or landing on a carrier), the seat moves too abruptly whereas it should be more like sliding. In fact, now the seat has two positions: "up" and "down" and you just switch between them. Making the seat slide up and down would look more realistic and doesn't seem too hard to implement.
Could DT please address this issue, if not in 4.12 (which is hopefully just days away from release) then in future patches?
Thanks!
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  #6  
Old 06-02-2013, 08:50 AM
Sods Sods is offline
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Default My wish RRR

Seeing as though this game is so great as it is, the only wish I have, is to see the introduction of the rrr command, Rearm refuel & repair, for the stock version with the addition of 1st aid administration for injured pilots. if this is possible it would be greatly appreciated.

S!

Sods

Last edited by Sods; 06-02-2013 at 08:52 AM.
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  #7  
Old 06-02-2013, 11:41 AM
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ElAurens ElAurens is offline
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I have flown on servers running the mod RRR stuff.

I don't understand why it is so liked.

"Refly" accomplishes the same thing, and neither are realistic in terms of
time to do the actual work involved.

As implemented in the mods, it is a very "gamey" solution to a problem that does not exist.

What's next, powerups?
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Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943.
~Nikolay Gerasimovitch Golodnikov
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  #8  
Old 06-04-2013, 04:12 AM
Bearcat Bearcat is offline
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RRR? I could take it or leave it.. but I can see where it could be a good thing.. but as far as realism goes... Well.. I am sitting at my desk peering through a 24" monitor with the TV on in the background and a beer on my desk... so ... realism is a myth.. I certainly would not want to wait 12 minutes between RRR.. but it would be interesting to be able to keep the same plane and stay in the same world for an entire night of flying.. As long as I had to make a decent landing and taxi to a fuel truck ... It'd be ok with me.. Power ups? No comparison.. Power ups and RRR are two entirely different things..
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  #9  
Old 06-04-2013, 04:57 AM
Tuphlandng Tuphlandng is offline
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I have to agree Bearcat Hard to call a PC flight sim realistic when You can stop to go to the rest room and Im not sitting in a tub of Av Gas with a road flare in my pocket when I crash ether.
I do feel t would add to some missions and although not needed it is a fun option and isn't everything an option in IL2??
My monitor is a 22" Not that it means anything Just one deference between players of the game.
I enjoy flying with friends completing an objective and returning to base.
The latest Zuti mod the map builder needs to place correct items on the map for each action
Ammo boxes for re-arming
Fuel cans or tanks for re-fueling
And the correct Maintenance builds for re-pair
And the distance can be adjusted by the map maker
Also time for each action to be completed
I think It would be Really cool to request Re arm and Re fuel then wait fir the trucks to show up but that may be to much I think for some

Honestly Im not sure how many players would benefit from this option But I do beleave
If it was implemented In a Stock patch Im sure many that haven't tried it because it is currently a Modification to the game would enjoy this option.

Not to mention Being able to steal fuel and ammo from the enemy side of the map before you get caught

Salute Barry Good to see you again sir
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  #10  
Old 06-04-2013, 10:03 AM
sniperton sniperton is offline
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Quote:
Originally Posted by Bearcat View Post
but as far as realism goes... Well.. I am sitting at my desk peering through a 24" monitor with the TV on in the background and a beer on my desk... so ... realism is a myth.
As to the beer, soda and other bottles were not a rarity in wwii cockpits, and many pilots were even smoking during flight (e.g. the Americans at Midway, or Galland who had an ashtray installed for his cigar). The wine glass on my desk is really a bit anachronistic, I admit.
Otherwise I agree. The reference to realism in a game is somewhat paradoxical:
"If I were not shortsighted, I would see both far-away enemy planes and my instruments much better in real life than I do on my display."
"If I had no vertigo", or "If I didn't tolerate G-forces so badly", then "I would perceive the general flight environment much better in real life than I do in this sim".

Last edited by sniperton; 06-04-2013 at 10:43 AM.
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