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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 09-18-2008, 04:34 PM
Ian_Guerrero Ian_Guerrero is offline
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65% Online

35% Offline

Ian Guerrero
http://pilotodecombate.blogspot.com/
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  #2  
Old 09-18-2008, 05:05 PM
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T}{OR T}{OR is offline
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Quote:
Originally Posted by jasonbirder View Post
...Whereas my experince of online (even in so called fumm switch environments) is late 44 & 45 planes flying ad hoc sweep missions against each other on bare maps...i can think of nothing more boring!
That just means you have visited wrong servers.
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  #3  
Old 09-18-2008, 06:50 PM
Antoninus Antoninus is offline
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90 % Offline, 10% online, I still prefer flying well made, immersive historic campaigns, despite the very predictable AI opponents. However nowadays I use Il-2 less than half as much than a few years ago.
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  #4  
Old 09-20-2008, 12:29 AM
dflion dflion is offline
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Thumbs up Perfectly quoted by FlatSpinMan

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Originally Posted by FlatSpinMan View Post
100% offline. I want a sense of purpose, historical plane sets, and a sense of immersion. I haven't tried many co-ops but certainly the dogfight servers don't offer that enough for my liking. What's more, offline you can really make full use of the FMB to create a 'world' whereas this is restricted online due to connection issues and soon.
I freely admit that the AI can be irritating sometimes but usually less so than human players, if the chat bar is anything to go by.

Please make a fully featured, replayable,immersive offline experience. I want to feel like I'm THERE!
I could not have said this any better, though I occasionally do play 'online' with my son over our LAN.
Quote from Pierre Clostermann's 'The Big Show' - pilot with the Alsace Squadron - "In the middle of the Channel I sensed things were going badly - we accelerated, 2,600 revs. and plus 6 boost, and climbed. (He was flying his Spitfire Mk.IXc NL-B during this mission)
The controller was getting on our nerves:
'Twenty-five Huns, over Abbeville, 15,000 feet, climbing.'
'Thirty plus over Saint-Omer, 20,000 feet, going west.'
'Fifteen plus 10 miles south of Hardelot, no height yet.'
'Forty plus 5 miles from the Big Boys, 25,000 feet, about to engage'.
The whole Luftwaffe was in the air today! things were going to get warm."

The above quote is what 'offline' campaigns are all about - trying to accurately recreate real historical events and then flying them in IL2 - even flying against AI aircraft, things can suddenly get very tough?

I am looking forward to the release of the 'Cross Channel Map Mod' for IL2 from the 352ndVFG, Clockwatcher and Ramjagger and of course BOB SOW to continue making 'offline' historical campaigns.

DFLion
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Old 09-20-2008, 01:05 AM
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ElAurens ElAurens is offline
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Anyone who thinks they can recreate the WW2 air combat experience in any way, online or off, is out of their mind.

Really guys, it a freaking video game.

A very good one and one that I dearly love, but it's just a video game and none of you are in any danger of death or injury playing it.

Ergo, it can never approach the kind of realism you keep yapping about, as you fly from the comfort of your den, in your nice comfortable chair, with the volume of your speakers or headsets adjusted so as not to cause you to go deaf after 20 missions.

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  #6  
Old 09-20-2008, 04:35 AM
dflion dflion is offline
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Default Creating WWII air combat experiences in IL2

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Originally Posted by ElAurens View Post
Anyone who thinks they can recreate the WW2 air combat experience in any way, online or off, is out of their mind.

Really guys, it a freaking video game.

A very good one and one that I dearly love, but it's just a video game and none of you are in any danger of death or injury playing it.

Ergo, it can never approach the kind of realism you keep yapping about, as you fly from the comfort of your den, in your nice comfortable chair, with the volume of your speakers or headsets adjusted so as not to cause you to go deaf after 20 missions.

I would like to disagree with you ElAurens - with IL2, Oleg has given us the tools to fairly closely recreate actual WWII combat missions - of course we are all sitting in our comfortable chairs and the thought of danger, death or injury is not really with us - what is with us are suberbly modelled WWII aircraft that sometimes do give you the feeling of flying the real thing (I fly 'real aircraft' privately from time to time and can compare).
The other big feature in IL2 is the FMB where you can recreate a WWII scenario, flak, airfield scenarios, light conditions and weather effects.

Two years ago we had Captain Eric 'Winkle' Brown come onto the forum, highly praising Oleg's WWII aircraft flight dynamics, his only real criticism was about the stick forces.

I have just finished reading Captain Brown's memoirs in his wonderful book 'Wings on my Sleeve'. He is the only man, who thankfully is still with us, that has flown every major and minor combat aircraft of WWII. The flight experiences described in his book with some of these WWII aircraft can very closely be matched in IL2 with Oleg's aircraft.

When Oleg releases BOB SOW and reading what he is saying from the latest posts, we will get a flight sim that will even more closely be able to simulate actual WWII combat experiences.

DFLion
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  #7  
Old 09-20-2008, 02:52 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Quote:
Originally Posted by ElAurens View Post
Anyone who thinks they can recreate the WW2 air combat experience in any way, online or off, is out of their mind.

Really guys, it a freaking video game.

A very good one and one that I dearly love, but it's just a video game and none of you are in any danger of death or injury playing it.

Ergo, it can never approach the kind of realism you keep yapping about, as you fly from the comfort of your den, in your nice comfortable chair, with the volume of your speakers or headsets adjusted so as not to cause you to go deaf after 20 missions.

Hi ElAurens and ~S~ to all . I concur absolutely Sir. I am very new to posting on forums (though i have been reading them for years ) and my aversion to them in the past has been admittedly because some folk (bless em lol) seem to take IL2 as some kind of LIFE OR DEATH matter which amuses me no end Yeah, its as real as at present it is going to get.....but C'mon, end of the day its just a game.

RE: Online/off, at present 90% On 10% off; both have their pros and cons, which others have described very well. My main gripe with online is immature idiots/ego-maniacs who ruin the fun for everyone, but just as in LIFE, there are good and bad everywhere.....Call me an optimist but in my experience most folk in this community are decent, friendly and honourable people. When i am shot down by the better pilot (which happens frequently, believe me lol) I will always take the time to congratulate them, and i enjoy the contest no matter the outcome. Unfortunately, not everyone has this outlook, i think you know what I'm talking about hehe

That said, nothing better than flying with people you know don't take themselves or a GAME too seriously, don't get me wrong.....In a co-op you have to too a certain extent, but NOT TOO MUCH! What is the point if not to have fun?

My Ha'Penny,

Best regards F/L Orville RCAF_FB
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  #8  
Old 09-20-2008, 03:06 PM
RCAF_FB_Orville RCAF_FB_Orville is offline
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Addendum....I meant 90% OFF 10% on....Do'h! I have a terrible headache
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  #9  
Old 09-20-2008, 03:51 PM
C6_Krasno C6_Krasno is offline
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80 % Online, 20 % Offline

What lacks in the offline mode, like Rama said, is a credible cooperation with wingmen ; this cooperation can be increadibly increased by the use of Teamspeak, online. But I like hand-made offline campaigns, too.
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