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| King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series |
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#1
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Should you by chance be close enough to a travel zone, you may go out and in again, and the bug disappears... I noticed it's still possible to fight / talk / enter a castle... but even after a fight the camera is still "locked" at the old position.... Unfortunately my last 4 hours of game were in Demonis Hope some urgent fix is on the run.... EDIT: reloaded a "quite old but not so" save game located in Demonis, my viking being close to the portal, went out and in again, could move, but every time I try to fight, the game crashes (in the lava arena) after 2 or 3 min (tried 4 or 5 times with the same savegame)... Very weird, tried an older savegame (4 days ago), went to demonis and could fight without a crash... Tried another recent savegame, located in demonis, with camera bug... game crashed during next fight... looks like the savegame is really corrupted.... Last edited by asimovfr; 01-30-2013 at 06:02 PM. Reason: New bug found since then... |
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#2
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Cool, new update here.
I don't have time to start updating the bugs thread right now, but I can work on it soon. Meanwhile, if anybody has new bugs to report or olds ones to help point out that should be removed from my list feel free to post them here. Don't forget to post your build if you're reporting bugs - you can find it on the title page of the game. PS - My game still says build 6250. Maybe Steam isn't really updated yet? |
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#3
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Updated. A lot of the new bugs that were fixed weren't on the original list, so I only had to change a few things. Let me know if I missed anything.
I wasn't sure how crafting has changed (sounds ominous!) so I don't know whether they still require levels of artificer and if so, whether or not the scrolls tell you what level you need (they didn't before and it was on our list). I am very curious if any of the many hang-ups introduced in patched savegames are fixed. Let me know if you guys see anything clear up. Going to test Poison Cloud right now and report back with an edit. Edit: I have fixed the Poison Cloud issue. Apparently I had downloaded and installed "mod_wn131_interface.kfs" a while back so I could see previews of the spell upgrades. Well, inside that folder are a bunch of other .lua files have that since been modded and caused conflicts. If you have that mod I suggest you delete it until there is an update. So, if you are getting hangups with spells (Poison Cloud, Rune Chain, possibly others) hunt to see if you have this in your sessions or sessions/mods folder. Last edited by camelotcrusade; 02-02-2013 at 03:56 AM. |
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