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  #1  
Old 01-19-2013, 07:10 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Too much modal verbs in your post, Alpha!
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  #2  
Old 01-19-2013, 07:37 PM
Lagarto Lagarto is offline
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By the way, what custom sounds will be allowed? Guns, engines?

I'd love to be able to disable some sounds, like the one I mentioned here:
http://forum.1cpublishing.eu/showthread.php?t=29734

Last edited by Lagarto; 01-19-2013 at 07:42 PM.
  #3  
Old 01-19-2013, 10:29 PM
KG26_Alpha KG26_Alpha is offline
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Quote:
Originally Posted by EJGr.Ost_Caspar View Post
Too much modal verbs in your post, Alpha!
So it not possible ?

No can must or should verbs, I'm just giving an speculative response to an old question, the very question that invoked the mods pack in the first place.

I was one of the old school that was happy with the sound IL2 engine and not too interested in modified exploitive sound files.

That was 7-8 years ago.

A work around must be looked at and a plug-in (backdoor) should be possible.
  #4  
Old 01-19-2013, 10:48 PM
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Treetop64 Treetop64 is offline
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Quote:
Originally Posted by KG26_Alpha View Post

I was one of the old school that was happy with the sound IL2 engine and not too interested in modified exploitive sound files.

That was 7-8 years ago.

A work around must be looked at and a plug-in (backdoor) should be possible.
I think I'm one of the two or three people in the world that is OK with the default sounds. My sound hardware does a good job of making it sound pretty good, though! But yes, I agree with implementing some sort of door that doesn't violate any legal boundaries.
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Old 01-19-2013, 11:20 PM
panzer1b panzer1b is offline
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Quote:
Originally Posted by Treetop64 View Post
I think I'm one of the two or three people in the world that is OK with the default sounds. My sound hardware does a good job of making it sound pretty good, though! But yes, I agree with implementing some sort of door that doesn't violate any legal boundaries.
personally i agree...

the sounds dont add anything to teh game but at the same time are not that bad that they make me complain

still id welcome an option to add custom sounds.....afterall mods let you do this (although i will say i cant stand hsfx's sounds as they are so quiet, the guns that is).

still i wouldnt have anything against changing some of the crappy ones such as the 50cal external sounds, the mg81 sounds (fire to slow) and sound like the mg15s

still i like teh shkas internal sounds as well as 50 internal

cannons could use a bit more variety as mg151s, japs, mgff, shvak, most have 1 sound effect.....

anyways any progress is good to see
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Old 01-19-2013, 11:42 PM
IceFire IceFire is offline
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Quote:
Originally Posted by KG26_Alpha View Post
So it not possible ?

No can must or should verbs, I'm just giving an speculative response to an old question, the very question that invoked the mods pack in the first place.

I was one of the old school that was happy with the sound IL2 engine and not too interested in modified exploitive sound files.

That was 7-8 years ago.

A work around must be looked at and a plug-in (backdoor) should be possible.
Second time I post this on this very page...

http://forum.1cpublishing.eu/showpos...&postcount=728

Unless that was a joke I just wasn't in on...
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  #7  
Old 01-20-2013, 05:27 AM
Luno13 Luno13 is offline
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Indeed, I was thinking I had a case of deja vu!

I certainly don't mind the stock sounds. The new options by TD should allow for a proliferation of sound packs though, so it might be nice to experiment.
  #8  
Old 01-20-2013, 04:14 PM
IceFire IceFire is offline
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Quote:
Originally Posted by Luno13 View Post
Indeed, I was thinking I had a case of deja vu!

I certainly don't mind the stock sounds. The new options by TD should allow for a proliferation of sound packs though, so it might be nice to experiment.
Definitely. It'll be a great thing to be able to drop in packs and see what people like the most. There is the potential for cheating so I'm glad to hear that they have gone with the all options are best possibility: Sounds restricted if need be (for competitive matches) and opened up if you want them to be.

Gets around some of the sticky issues. TD will only allow the option, not distribute themselves.
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  #9  
Old 01-20-2013, 08:14 PM
EJGr.Ost_Caspar EJGr.Ost_Caspar is offline
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Quote:
Originally Posted by KG26_Alpha View Post
So it not possible ?

No can must or should verbs...
Just exchange them to 'is' or 'will be'. Check few postings/pages back!

EDIT: ... as IceFire say. Its no joke. But its fun.
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Last edited by EJGr.Ost_Caspar; 01-20-2013 at 08:19 PM.
  #10  
Old 01-21-2013, 12:28 AM
Ala13_Kokakolo Ala13_Kokakolo is offline
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I have already asked this question some time ago with no luck, there it goes again. Sorry in advance. Is there any plans for keep developing the temperature aspect of the engines? I would like to see some damage for fast cooling engine, for example diving from 6000 in a winter map with the radiator open should definitely damage the engine... any thoughts?
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