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Pilot's Lounge Members meetup

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  #1  
Old 01-12-2013, 06:09 PM
stndbfrgrn stndbfrgrn is offline
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That's what I meant, and these are the precise instructions provided by Desastersoft.

Order your wingmen to attack enemy aircraft:-

Always remember: You should have sufficient altitude, around 1.000 m respectively 3.000 feet.

After taking off you should close up your ranks a bit.

1. Open your radio menu

2. Choose option 6 - Formation

3. Choose option 2 - Formation – and set it to Close

4. Head to the target area

Once you encounter enemy aircraft you should

1. Open your radio menu.

2. Choose option 5 – Air Targets. There you see five options. As long as option number 5, Attack my target, is dark red you cannot order your wingmen to attack enemy aircraft. Should this be the case close the radio menu again until you see enemy aircraft nearby.

3. If all five options of the Air Targets mode are bright red choose the option you wish to choose. Only when all five options are active you can order attacks by your wingmen.
Should option 5 be inactive you need to assemble your unit again:

1. Open your radio menu

2. Choose option 6 - Formation

3. Choose option 2 - Formation – and set it to Very Close

Should you encounter enemy aircraft you should be able to order attacks on them. The order to attack depends on two key premises: You need to be able to see your opponent and your unit needs to be able carry out the order to attack.


But it won't always work.
About your wingmen's skill level, I've checked in the FMB and it's mostly set to "average", with the exception of section leaders which skill is set to "veteran".
But I haven't tried to edit those yet...

Last edited by stndbfrgrn; 01-12-2013 at 06:11 PM.
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  #2  
Old 01-12-2013, 07:38 PM
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SlipBall SlipBall is offline
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I don't have a problem at all with this, my wingman is always looking for a fight and without my ordering him ...a good subject for my next video
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Last edited by SlipBall; 01-12-2013 at 07:43 PM.
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  #3  
Old 01-12-2013, 11:11 PM
MB_Avro_UK MB_Avro_UK is offline
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Quote:
Originally Posted by stndbfrgrn View Post
That's what I meant, and these are the precise instructions provided by Desastersoft.

Order your wingmen to attack enemy aircraft:-

Always remember: You should have sufficient altitude, around 1.000 m respectively 3.000 feet.

After taking off you should close up your ranks a bit.

1. Open your radio menu

2. Choose option 6 - Formation

3. Choose option 2 - Formation – and set it to Close

4. Head to the target area

Once you encounter enemy aircraft you should

1. Open your radio menu.

2. Choose option 5 – Air Targets. There you see five options. As long as option number 5, Attack my target, is dark red you cannot order your wingmen to attack enemy aircraft. Should this be the case close the radio menu again until you see enemy aircraft nearby.

3. If all five options of the Air Targets mode are bright red choose the option you wish to choose. Only when all five options are active you can order attacks by your wingmen.
Should option 5 be inactive you need to assemble your unit again:

1. Open your radio menu

2. Choose option 6 - Formation

3. Choose option 2 - Formation – and set it to Very Close

Should you encounter enemy aircraft you should be able to order attacks on them. The order to attack depends on two key premises: You need to be able to see your opponent and your unit needs to be able carry out the order to attack.


But it won't always work.
About your wingmen's skill level, I've checked in the FMB and it's mostly set to "average", with the exception of section leaders which skill is set to "veteran".
But I haven't tried to edit those yet...

Thanks.
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  #4  
Old 01-13-2013, 12:18 AM
stndbfrgrn stndbfrgrn is offline
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You're welcome!
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  #5  
Old 01-13-2013, 12:40 AM
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zapatista zapatista is offline
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Quote:
Originally Posted by stndbfrgrn View Post
About your wingmen's skill level, I've checked in the FMB and it's mostly set to "average", with the exception of section leaders which skill is set to "veteran".
But I haven't tried to edit those yet...
i think luthier in one of his posts refereed to this, and it being one of the reason AI friendlies behaved different in FMB, QMB and campaigns,

i cant remember all the detail but it had to do with adjusting their bravery or novice levels etc.. even with the early problem at release time when the AI friendlies in your flight would constantly crash after you landed, this behavior could be altered by changing their level setting
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Last edited by zapatista; 01-13-2013 at 01:07 AM.
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  #6  
Old 01-13-2013, 03:55 PM
stndbfrgrn stndbfrgrn is offline
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Quote:
Originally Posted by zapatista View Post
i think luthier in one of his posts refereed to this, and it being one of the reason AI friendlies behaved different in FMB, QMB and campaigns,

i cant remember all the detail but it had to do with adjusting their bravery or novice levels etc.. even with the early problem at release time when the AI friendlies in your flight would constantly crash after you landed, this behavior could be altered by changing their level setting
Yeah, I remember when Luthier spoke about this issue... I might try some changes as soon as I have the time, and report back. Meanwhile, I found out that my IP has been banned from the Desastersoft forum, on this topic http://forum.desastersoft.com/viewto...35c7b587dd673f (here I'm posting as Picchio)... I don't really understand what was wrong with what I said. It's not like I was going to give away their mission files or anything... I'm confused. My post is still there. Oh well.

Last edited by stndbfrgrn; 01-13-2013 at 04:18 PM.
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  #7  
Old 01-13-2013, 04:34 PM
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SlipBall SlipBall is offline
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Yes you begin by setting them to ace, then tweak them as you make observations of behavior you want to rein in on.
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  #8  
Old 01-15-2013, 05:03 PM
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jamesdietz jamesdietz is offline
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Thanks guys ...have been trying different versions of all of the above , but still heaven't hit the right combination. Have got my group to stay close ,offereing more targets than just me to shoot at , but still no joy getting my guys to fire their guns, Will keep trying,I guess.
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