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#1
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Flying ability, gunnery skills, tactical expertise/situational awareness are all different skills, although obviously successful fighter pilots are selected for all three traits. While it tips towards the much maligned MS CFS 3, I'd like to see slightly more "roleplaying" elements, for pilots: eyesight, G tolerance/endurance/strength, calmness/courage, aggressiveness and situational awareness. If mission builders could control these aspects, you could simulate anything from a sleepy pilot, a plane with dirt on the windshield or a pilot nearly dead from dysentery or crazy from combat stress. |
#2
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I enjoy to never know the FOE's skill level that I meet in mission.
Actually, each time you run a mission you meet different AI pilots due to random features of their skill parameters. And it's great. Noobs can fly with a lot of unrealistic settings... Unlimited ammo, no fuel and noob unarmmed FOEs. I forgot no cockpit and icons... I think that it is good enough. Last edited by idefix44; 01-11-2013 at 12:59 PM. Reason: Add unrealistic settings... |
#3
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Hi,
when the patch will be released? thx |
#4
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+1, when we can take it?
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#5
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I sense a huge change being undergone for the game. Maybe we will get some groundbreaking improvement for this old game.
It is absolutely necessary if 1C wants to keep his customers from leaving, which has been going on ever since the mods (hence the online hacks) came out. I gave War Thunder a try this week. And it is fantastic graphics wise. Actually it's far better than Clod if you turn off vignette effect. Currently, I'm still testing the FM. It seems that Luftwaffe is still being nerfed badly. But I haven't tried FRB yet. I will fly more in FRB when It enables me to choose sides. BTW, every history battle or full real battle in WT is a COOP. Both sides can respawn only once. And there is also dynamic campaign. With controllable ground troops and ships to be added, it is foreseeable that it will become the most popular WWII sim we have ever had.
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Why do some people tend to take it for granted that others have poorer knowledge background than themselves regarding the argument while they actually don't have a clue who they are arguing with in the first place? ![]() |
#6
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I was put off as soon as I tried to get an aircraft to stall. Emphasis on "tried".
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#7
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Just saw yoour new video and wow, you answer one time that 3D water can't be make in DirectX mode, but I just want to know if it's possible for Direct X mode to add :
- New water texture (more real) --> I want something that look realistic from the air, but 2D from the ground. - Reflection of vehicles, planes, ships and mountains instead of just trees. thx |
#8
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I guess when it's ready.
It would be nice to have some news from the dev team though, even if it's to state that it will take a long time.
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