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#1
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I prefer to set a start delay and put spawn planes for my AI flight on the runway. My spawn plane is somewhere at the Airfield. If I do it correctly, I can start and line in before they start. What bugs me about this is the delayed engine start and the immediate takeoff run of the commrades with cold engines. If I manage to line in before they start, I can try to start with my wingman, who happens to accelerate faster on the first half of his takoff run, then suddenly falls back. Sometimes I take off as second or last and AI shows this stupid circling behaviour. Now my trick is to let an enemy spotter fly low in a not to far distance and order my flight TAB-1-2 and TAB-2-2 to attack evrything. As soon as Im airborn, I hook rectangular and order Tab-1-1 and Tab-2-1 to cover, followed by Tab-2-8-3 or Tab-2-5-4 for close or 4 finger formation. Then they immediately aligne to formation without wasting time by circling around. Its a little noisance, but it works for me. |
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#2
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I was wondering how hard it would be to do some more of these...
![]() For other nations of course. They make nice props I find.
__________________
Find my missions and much more at Mission4Today.com |
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#3
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From a bandwidth perspective(sited as the main reason images cannot be used in mission briefings) flags would be much smaller, and have less impact. Regardless of such an implementation, more flags for the main countries would help with set dressing in missions. |
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#4
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#5
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That flag could strategically be hanging rather than being straight out like the others. I've seen it done elsewhere...
__________________
Find my missions and much more at Mission4Today.com |
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#6
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Just as a bit of trivia, the flag depicted is a 50 star U.S. flag. During WW2 Alaska and Hawaii were still territories, so the U.S. flag for all of WW2 was the 48 star version.
And, yes, there are plenty of workarounds for the dreaded swastika flag, ranging from having the flag folded to just turning the swastika into a cross or leaving the central white roundel of the the Nazi flag blank. |
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#7
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__________________
Find my missions and much more at Mission4Today.com |
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#8
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#9
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"light" bombs, like ao-25 and similar, for la-5/7...
only some examples are attached (last photo, if i'm not mistaken, czech la-5fn)... it's not whim well, this is what all times was need personally for me in online (wars, simple missions etc) and, think, for many pilots too... and, in fact, this need do for some yaks and p-39 etc too, just here we really see and know from sources what these bombs were used on las for attack missions, especially, in 44-45... and confirmation of real pilot - Quote:
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#10
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Are there currently G limits or speed limits on maneuvering with ordinance or dropping stores?
Could these limits be incorporated into the game? It's always seemed to me that excessive G forces or speed might make stores rip away on their own, and it seems I'm right. I was reading a WW2-era pilot manual (for the Hawker Typhoon) the other day and it had specific limits on the speed at which the plane could safely drop its drop tanks and the sort of maneuvers you could perform while carrying rockets or bombs. In particular, it seems that sudden lateral movements make ordinance fall off the plane. |
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