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#1
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i noticed pay per play game can be run in any system while retail needs high end pcs
as a matter of fact when i see the loading screen takes so long i visualize just actually running a back counter underneath which is set on higher the older your system
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
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#2
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Good observation and deduction...and I think Steam was doing that in the early days of the release
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#3
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Quote:
why games dont offer to chop off graphic stuff till you can run a brand new game in a 10 year old system at 60 fps? software and hardware industry are in collusion
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
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#4
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Because is not that simple. You can´t chop off graphics without made graphics and tech for that chopping. Games would need x4 working time and cost x4 if devs prepare all the games for that.
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Win 7 64 Quad core 4Gb ram GTX 560 |
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#5
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well apraently many people say the fps improvement in clod was by chopping off things
how much people spent on clod on software and how much on hardware hell soon someone will realize and offer games for free , anohter kind of pay per win
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3gb ram ASUS Radeon EAH4650 DI - 1 GB GDDR2 I PREFER TO LOVE WITHOUT BEING LOVED THAT NOT LOVE AT ALL |
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