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#1
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Ah ok, the email is not fake by the way, check the link the other poster gave.
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#2
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It's true, but they killed Cliffs of Dover game engine for a quick buck.
They'll work from now on with the Rise of Flight engine, wich is already dated and can't do half the stuf CLOD engine can.
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#3
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Thanks every one, i don't do much posting and reading here just drop by and see if it was real. Thanks again and Merry Christmas
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#4
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I think some members of this forum should either get their facts straight or stop spreading false rumours about stuff they do not understand. Because it has already been explained that there is little difference in the capability of the two engines, apart from the FACT that the 'Nature Engine' has been in development and USE for years now, it is trialled and tested, and STABLE.
With the kind of attitude of " wich is already dated and can't do half the stuf CLOD engine can." the release will go exactly down the path of Cliffs of Dover (Not to mention that Direct X is a multimedia API, not the be all and end all of possibilities) , trying to please everybody when the result is nobody is pleased. Get a gosh darn reality check! "Half the things that can be done in the CoD engine", either were NOT done, or were NEVER going to be afforded! Is it that hard to understand for some people? Apart from that, the two studios still exist individually but there has been a partnership for the NEW product (different engine, therefore not compatible with CoD, although technologies may be ported over and used IF and WHERE possible) IL-2 Sturmovik: Battle Of Stalingrad. It's expected to be sold by 777 and according to their financial system. |
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#5
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Quote:
Hold on tiger they will sell the game, there is a lot of interest.
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GigaByteBoard...64bit...FX 4300 3.8, G. Skill sniper 1866 32GB, EVGA GTX 660 ti 3gb, Raptor 64mb cache, Planar 120Hz 2ms, CH controls, Tir5 |
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#6
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yeah....anyway, they did dump COD and opted for making a fast buck, and Maddox games is history now taking with it the true heritage for the IL2 franchise.
777 were celebrated for taking over a buggy 2009 release game and turning it around, after grafting on a new GUI and content from the cancelled BoM it will be sold back to us in 2014 as a shiny new WWII title and over the following years if we are good and they meet 1C deadlines we might see some attempts at modernising it, but we will have to buy enough payware addons to make that a reality, here is the irony, apparently CoD was too expensive and ambitious, but everyone is now queing up to fork out cash over X amount of years to see a 2009 game slowly transform to a lesser level CoD ever offered us, the same cash that would have benefited CoD and its sequels if we had the same patience. Last edited by taildraggernut; 12-17-2012 at 09:38 AM. |
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#7
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But that is not the 1C business model, so how on Earth did you expect them to make any money to create the sequels? This ^ is why they moved on!
And please don't tell me that spending $100 on CoD is better than the amount of content I could have gotten in RoF. I'm sorry, but imo, payware is a far more reasonable way to spend my money than on something that doesn't work and never would work (due to the financial encumbrance that the 1C model causes). My money, is wasted! |
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#8
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if that helps make you feel better about it....
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#9
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Hey Guys,
Please stop the 777 bashing! You may not feel fortunate that someone has decided to take on the future development of the IL2 series but you would probably be in the minority. In any case I fail to see why you cannot see what is plainly clear to me. That is... the CLOD engine as a development platform was not a sustainable commercial model for the future of the series no matter how wonderful it might of looked on the surface even with the last patch. There were clearly many issues with the bug ridden code that was difficult to modify and correct. Luthier even said as much himself regarding the complexity of the code. It was overly complex and expensive in terms of time to develop, which means the commercials dont stack up no matter how devoted programmers or the community may be. It's not an ideal outcome but it's better than the only other viable alternative which was to completely abandon the IL2 franchise all together. Now IL2 has a new platform and partnership to benefit from, which includes serveral years of success with the 777 graphics engine and commercial model. (which is constantly being improved and remarkably bug free) Some of us might not like it but, it-is-what-it-is and we are lucky at this point to be getting anything. No amount of whining, complaining and making threats will change the course of the IL2 series. You can either get behind the new opportunity and constructively provide input through the new forum or find yourself something else to do. The kind of negativity and abuse thats been endured here will not be tolerated in relation to the new direction of the series, either on these forums or on the new forum. If you dont like that then Im sorry but thats the way it has to be. |
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#10
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Quote:
Let us get back to talking about the game! |
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