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  #1  
Old 12-13-2012, 05:42 PM
KG26_Alpha KG26_Alpha is offline
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Originally Posted by Punch_145 View Post
Ground Objects, frame-rate, historical accuracy, new A/C ....................Just make Co-ops work that's all we need............

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  #2  
Old 12-13-2012, 05:55 PM
Punch_145 Punch_145 is offline
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How you doing m8......................been a long time
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Old 12-14-2012, 12:26 AM
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DuxCorvan DuxCorvan is offline
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None of this would have happened, had CLoD been half as good and appealing as it was supposed to be after years of unending development and heart melting promises. In the end, they were overwhelmed, they botched it, they got deaf to critics, and it was a dud. Planes were few, the campaign was a bore lacking all immersion, the FMB was a joke, the engine was stuttery and too demanding, and terrain colors were terrible Van-Goghesque pastels.

CLoD was a failure. The price to pay, is that industry does not trust anymore in the conoisseur-targeted formula. They have a business, you know, and they want it to be profitable. CLoD is not.

Of course, if they go for the mean and greedy micro-DLC business formula they used in ROF, I'm out of this one, too. And pray they don't resurrect that stupid constant online DRM they used then, now that is somehow fashionable again.
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  #4  
Old 12-14-2012, 01:00 AM
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ElAurens ElAurens is offline
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I have my doubts that the R0F folks can pull it off as well.

Sure they will have a title called IL2, and it will work on many different spec machines, but, it is being built on an old engine that is severely limited in capabilities.

I guess I'm just jaded after all this time.

I hope the new sim will be good, nay, great. But I expect it will be mediocre at best.

Hope I'm wrong.
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Old 12-14-2012, 11:35 AM
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zapatista zapatista is offline
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I have my doubts that the R0F folks can pull it off as well.

Sure they will have a title called IL2, and it will work on many different spec machines, but, it is being built on an old engine that is severely limited in capabilities.

I guess I'm just jaded after all this time.

I hope the new sim will be good, nay, great. But I expect it will be mediocre at best.

Hope I'm wrong.
RoF will pull of BoS, but only because they aim their standards very low and only need to satisfy the arcade crowd who wants a "pretty" looking game with planes in it, its not the next il2 sim, its RoF with a few ww2 planes and a different scenery.

they are not concerned with modeling Stalingrad as a large city with multiple object, neither are they concerned to provide a large amount of ground objects as tanks, vehicles or opposing frontline infantry positions. and you wont have highly realistic flight physics being modeled or flight being simulating in real time either, nor will you be able to have 100 players online with a large amount of AI aircraft or AI ground activity at the same time. remember the front lines on the RoF maps ? its just a vague grey line without objects, the maps are empty sterile places without activity. to give you some perspective on the realism of their flight models,my 5 yo nephew could takeoff on the 1e attempt successfully, fly around and shoot up some things, and make a pretty decent landing. and that is for some of the aircraft that were the most tricky and difficult to fly in aviation history. i looked forward to any sim recreating that era partic the pre war and early war aircraft that were more eccentric and varied, with odd and difficult controls, but RoF is complete arcade junk compared to what it should be to claim the "simulator" description. if people like it and are willing to pay 500$ for it and fall for the teflon marketing excuses that you have to keep funding it, be my guest, they only need a few 1000 fools out of a planet of billions to be a success, but for those aspiring to somebody with the right pedigree creating a worthwhile ww2 sim, you'r looking in the wrong place, it wont be jason's re-skinned RoF game that will do it.

so in that sense, yes, "RoF will be a success". they are selling they product to a different crowd, teens with pocket money and a limited attention span and not to much ability to grasp complex issues

remember, RoF did not get the il2 aircraft flight model codes, they are getting the modelers who draw and paint the planes, not the technical staff who actually make the realistic flight physics.

but get ready for the marketing push that is already mindlessly repeated by the spotty faced teen crowd "its just like il2 sturmovik, 'cause i am full real and it says so on the box". but its gonna be boring, with an empty lifeless world and arcade style gameplay and grafix (as RoF already is now). and yes, RoF will make money for 1C (and teflon jason), so they all will be happy

but for those of us that had high hopes on receiving our next installment in the il2 sturmovick line and progress to a very advanced complex flightsim with incredible detail and advanced realistic flight models, they killed of the project barely 2 months into into life. other then DCS's p51 project and the new gfx engine to be released in 12 months time, i see nothing else on the horizon for at least a decade
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Last edited by zapatista; 12-14-2012 at 11:48 AM.
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  #6  
Old 12-14-2012, 12:30 PM
bzc3lk bzc3lk is offline
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Originally Posted by zapatista View Post
RoF will pull of BoS, but only because they aim their standards very low and only need to satisfy the arcade crowd who wants a "pretty" looking game with planes in it, its not the next il2 sim, its RoF with a few ww2 planes and a different scenery.

they are not concerned with modeling Stalingrad as a large city with multiple object, neither are they concerned to provide a large amount of ground objects as tanks, vehicles or opposing frontline infantry positions. and you wont have highly realistic flight physics being modeled or flight being simulating in real time either, nor will you be able to have 100 players online with a large amount of AI aircraft or AI ground activity at the same time. remember the front lines on the RoF maps ? its just a vague grey line without objects, the maps are empty sterile places without activity. to give you some perspective on the realism of their flight models,my 5 yo nephew could takeoff on the 1e attempt successfully, fly around and shoot up some things, and make a pretty decent landing. and that is for some of the aircraft that were the most tricky and difficult to fly in aviation history. i looked forward to any sim recreating that era partic the pre war and early war aircraft that were more eccentric and varied, with odd and difficult controls, but RoF is complete arcade junk compared to what it should be to claim the "simulator" description. if people like it and are willing to pay 500$ for it and fall for the teflon marketing excuses that you have to keep funding it, be my guest, they only need a few 1000 fools out of a planet of billions to be a success, but for those aspiring to somebody with the right pedigree creating a worthwhile ww2 sim, you'r looking in the wrong place, it wont be jason's re-skinned RoF game that will do it.

so in that sense, yes, "RoF will be a success". they are selling they product to a different crowd, teens with pocket money and a limited attention span and not to much ability to grasp complex issues

remember, RoF did not get the il2 aircraft flight model codes, they are getting the modelers who draw and paint the planes, not the technical staff who actually make the realistic flight physics.

but get ready for the marketing push that is already mindlessly repeated by the spotty faced teen crowd "its just like il2 sturmovik, 'cause i am full real and it says so on the box". but its gonna be boring, with an empty lifeless world and arcade style gameplay and grafix (as RoF already is now). and yes, RoF will make money for 1C (and teflon jason), so they all will be happy

but for those of us that had high hopes on receiving our next installment in the il2 sturmovick line and progress to a very advanced complex flightsim with incredible detail and advanced realistic flight models, they killed of the project barely 2 months into into life. other then DCS's p51 project and the new gfx engine to be released in 12 months time, i see nothing else on the horizon for at least a decade
You gotta stop reading these for your information! LOL

[IMG][/IMG]

If all else fails, this might be more up your alley




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  #7  
Old 12-14-2012, 02:52 PM
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zapatista zapatista is offline
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You gotta stop reading these for your information!
tree,

lol how can you even keep up with all those different nick registrations

it should give you a bit of a hint you keep getting banned for them on all these different forums, have a look in your mirror, maybe you can see what the rest of see in you (no prize money for that one, to easy), hint if you cant see it, see if you can smell it

oooo and what joy you had on the cancellation of BoM, letting out little squeaks of delight you could barely type straight you were so overjoyed another promising flightsim is cancelled, but you do realize you gonna have to run with a handful of dollars to teflon jason every few weeks when he plays his "if you dont buy more crap junk from us now we are going to close and you wont have anything" fiddle ? I DONT THINK SO ! somehow i dont see little tree spending 100's of dollars to hop on that band wagon lol

just be aware that with your complete misreading of what this ww2-RoF game is going to be like, you've just started to pretend RoF's BoS is going to be some great high tech marvel, with flightmodels better then il2 and CoD, with better and more detailed plane models, better modeling of aircraft components and subsystems with more complex damage models, better more detailed scenery, more objects on the ground and in the air, servers with more players online then the 90 now possible with CoD (yes you even missed the netcode was fixed lol), more detailed damage models for aircraft inside and external, better realistic weather systems, modeling of real time radar systems, highly detailed low level scenery with moving grass/crops, extended clar visibility to the horizon,...... and..... and.......hang on, you dont REALLY believe that do you ? because with your limited intelectual abilities you havnt even thought that far now eh ? because i am ready with my little wager again that it wont be anything like that summary i just gave lol and you bloody well know it ! so start slithering back to the rock you came out from ya yello belly, 'cause all you got is the whining, it is ALL YOU ARE ! and ever have been

but none of that matters to you does it, all you do is moan and bitch and you get a little tingle in your nether region every-time you get attention by the low IQ teens who gather around you like flies on a turd. that behavior in medical terms is called a perversion tree, its when you get your emotional reward system cross-wired and you feel good by doing bad or harmful things to others, you know the same way the pyromaniacs do when they light a fire, oooo how exited they get. just like little tree who with sweaty palms types his next thread turd and seeks attention with his petulant whining

now go rinse the sand out of your man-gina, and tell your little RoF chums how fantastic you think their little arcade sim is going to be, untill, well, when you wake up and see they are only producing a much inferior product.

the sad thing is, you'r not even smart enough to understand what has just happened and how close flight-simmers came to get a truly amazing sim that would have dwarfed anything il2 ever was, but then again that not really including you is it ?
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  #8  
Old 12-14-2012, 03:58 PM
Davy TASB Davy TASB is offline
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Quote:
Originally Posted by zapatista View Post
RoF will pull of BoS, but only because they aim their standards very low and only need to satisfy the arcade crowd who wants a "pretty" looking game with planes in it, its not the next il2 sim, its RoF with a few ww2 planes and a different scenery.
There's one good thing about being as negative about a new product as you are, and that is you wont be or cant be disappointed.

Might try it meself sometime.
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  #9  
Old 12-14-2012, 04:13 PM
Matt255 Matt255 is offline
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Originally Posted by DuxCorvan View Post
Planes were few, the campaign was a bore lacking all immersion, the FMB was a joke, the engine was stuttery and too demanding, and terrain colors were terrible Van-Goghesque pastels
Unfortunately, that's all true for RoF and/or will most likely be true for BoS aswell, unless they fix all that in a few months (about same time as they are working on the Channel map alone now). I thought the CloD were too vibrant and not at all pastel like, atleast compared with the RoF colors, but oh well.

I don't care who develops this next sim, but it will take a very long time until we'll get a complex WW2 flightsim like that. The 2014 release date will either mean low content, bugs or both. They should take their time and get it right for once.
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  #10  
Old 12-14-2012, 04:37 PM
Fjordmonkey Fjordmonkey is offline
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You know, most of the threads on this forum has reduced itself to something like this:

http://www.youtube.com/watch?feature...&v=hNz1CgVa46E
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