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IL-2 Sturmovik The famous combat flight simulator.

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Old 09-03-2008, 11:39 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by philip.ed View Post
Oleg, in Il-2 Sturmokik 1946, the tracer for the .30 cals on the hurricanes and early spit models is very unrealistic IMHO. The colour is correct as you've mentioned, but if you watch gun-camera videos from the Battle of Britain, the spitfires and hurricanes have smoke on the tracer, like on the Bf-109 models in Il-2.

Any thoughts?

Regards,
Philip
It depending of type of bullets. In Il-2 we don't model all of possible amounts. We select just one of possible for certain type of wepon on that or another aircraft.
So you may see in color films from different theatres even for one type of weapon very different type of tracers, also that was changed some time several times during the war.
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Old 09-05-2008, 01:01 AM
Spinnetti Spinnetti is offline
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Just catching up after being away from this forum for a bit. I'm excited as anybody about the new release, but reading all this, an analogy popped in my head:

Oleg is a mother with 10,000 needy babies, all trying to suckle at once.. He can't feed you all! lol...

I'm on a project now that is the usual development model... A date was set, so we are going to deliver much less than the design called for. I'm happy he is doing the design right, and pushing the date out instead!
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Old 09-05-2008, 10:17 AM
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Feathered_IV Feathered_IV is offline
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Hi Oleg, nice to see you are still around

I'd like to ask if you are able to provide the ability to save the game in-flight.
It isn't really possible to get the most out of the games with the type of lifestyles most of us lead. Not without sacrificing work and family.

Being able to fly a six-hour bomber sortie for example, in real time but spread out over a couple of sessions would be a great thing for the single player experience. We wouldn't be slaves to the short-hop missions or the time-skip key. If players could share and exchange save points too... Well, you can imagine the possibilities.
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Old 09-05-2008, 11:03 AM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Feathered_IV View Post
Hi Oleg, nice to see you are still around

I'd like to ask if you are able to provide the ability to save the game in-flight.
It isn't really possible to get the most out of the games with the type of lifestyles most of us lead. Not without sacrificing work and family.

Being able to fly a six-hour bomber sortie for example, in real time but spread out over a couple of sessions would be a great thing for the single player experience. We wouldn't be slaves to the short-hop missions or the time-skip key. If players could share and exchange save points too... Well, you can imagine the possibilities.

I was asking about this feature our developers. It isn't promised, but maybe. Simly now we need to save even more data than in Il-2... and in Il-2 it was way more than in any shooter.
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Old 09-05-2008, 11:22 AM
Feuerfalke Feuerfalke is offline
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Good to see you are still around, to answer all our questions!

I already posted a few, but I of course got another one or two:

Will SoW have an ingame VoiceOverIP-included? It would be really cool to combine these functionalities with the simulation of the radio-system.

Also an ingame-server-browser or at least one, that is distributed with the game would be really helpful. Has this been considered, yet?
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Old 09-05-2008, 12:07 PM
Oleg Maddox Oleg Maddox is offline
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Originally Posted by Feuerfalke View Post
Good to see you are still around, to answer all our questions!

I already posted a few, but I of course got another one or two:

Will SoW have an ingame VoiceOverIP-included? It would be really cool to combine these functionalities with the simulation of the radio-system.

Also an ingame-server-browser or at least one, that is distributed with the game would be really helpful. Has this been considered, yet?
Voice telephone? However in Il-2 the user interface for this features wasn't good.
Yes we plan. Because it is really good for the recording of tracks

We plan to make some browser. But probably it will be separate program from which you will be able to star the sim with automatic connection to selected server.
We had such things in the past in our previous (before Il-2) games.

But this program will be not the program that will replace others, that works fine with Il-2.
It will be in additional, if user prefer.
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Old 09-05-2008, 12:20 PM
Feuerfalke Feuerfalke is offline
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Originally Posted by Oleg Maddox View Post
Voice telephone? However in Il-2 the user interface for this features wasn't good.
Yes we plan. Because it is really good for the recording of tracks

We plan to make some browser. But probably it will be separate program from which you will be able to star the sim with automatic connection to selected server.
We had such things in the past in our previous (before Il-2) games.

But this program will be not the program that will replace others, that works fine with Il-2.
It will be in additional, if user prefer.
Cool! Sounds great.

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