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| CoD Multiplayer Everything about multiplayer in IL-2 CoD |
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#1
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Quote:
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When one engine fails on a two engine bomber, you will always have enough power left to get to the scene of the crash. Get the latest COD Team Fusion patch info HERE |
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#2
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It's a bit more complicated than that.
We are thinking among these lines - Simple majority and single user veto. - If vetoed, a new vote can be restarted in 5 or 10 minutes. The reason for the veto is in case some one has been flying a bomber for 1/2 hour and is about to drop bombs |
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#3
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About the only reason I would want to vote for a change is if its a six hour mission without CH radar, i.e. rolling the map might be very longwinded and we'd be stuck with a stale mission for hours.
Can you port the new CH radar into the other existing maps?
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klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#4
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Understood. I'll ask and see what can be done.
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#5
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Also: Recoil has been a busy beaver. Check out the new website (still WIP): http://www.theairtacticalassaultgroup.com/atag/
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#6
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Quote:
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#7
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Very much a work in progress.
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#8
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Yeah, we are thinking that way as well. The biggest thing is trying to find a system that can't be abused yet works for the masses.
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