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  #1  
Old 11-27-2012, 04:44 PM
SaQSoN SaQSoN is offline
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Quote:
Originally Posted by Pursuivant View Post
...fly missions like this:
Nice movie. I wonder, where are those internal B-17 shots are from? I guess, they're from some FPS game, MOH may be? Anybody knows for sure?
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  #2  
Old 11-27-2012, 05:44 PM
The_WOZ The_WOZ is offline
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Got a couple of ideas:

- A new difficulty setting: Blackouts/Redouts while on external views
- Use CTRL-F1 (No cockpit view toggle key/button) as a modifier for other external view modes. For example in chase mode (f, currently it's only fixed to the plane z-axis/heading. It would be nice if pressing a key (say CTRL-F1) the camera would get fixed to the plane's local axis (the 3 of them) so it follows all it's movements and rotations.
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  #3  
Old 11-27-2012, 06:58 PM
KG26_Alpha KG26_Alpha is offline
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Would it be possible in the near future to add points system for the human pilots to recon target areas, this will add more FMB options for mission builders.
Or something along the lines of the idea below.
IE:

Target>Recon>Landing>Points>User input value or>100/75/50/25/0



Also could you make it possible that the Target parameters can be set for Red and Blue on the same map, as it is you can only set conditions for one side or the other and not mixed.

Thanks.

Last edited by KG26_Alpha; 11-27-2012 at 07:08 PM.
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  #4  
Old 11-27-2012, 09:13 PM
swiss swiss is offline
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Fix the overheat-model of the '45 D9.
It takes less than 20 sec to overheat it, and even at 500kmph it takes forever to cool it.
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  #5  
Old 11-27-2012, 09:14 PM
swiss swiss is offline
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Quote:
Originally Posted by The_WOZ View Post
Got a couple of ideas:

- A new difficulty setting: Blackouts/Redouts while on external views
- Use CTRL-F1 (No cockpit view toggle key/button) as a modifier for other external view modes. For example in chase mode (f, currently it's only fixed to the plane z-axis/heading. It would be nice if pressing a key (say CTRL-F1) the camera would get fixed to the plane's local axis (the 3 of them) so it follows all it's movements and rotations.
Your ideas refer to external flyers, like "birds of prey".
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  #6  
Old 11-28-2012, 01:56 AM
The_WOZ The_WOZ is offline
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Quote:
Your ideas refer to external flyers, like "birds of prey".
That's not the spirit of the suggestions.

I fly on Skies of Valor (close cockpit, externals on), and I fly using a mouse (via ppjoy+ ppmouse) and keyboard due to many reasons, improved air to ground gunnery being one of the most important.

For these reasons, I rely on externals and padlocking to tracking enemy planes (mostly attackers since I fly low and slow over enemy ground units).
Not having the blackout effect when on externals is a double edged sword, on the plus side it allows for harder evasive maneuvering. On the minus side, there's more chance of going into a complete blackout without noticing.
I think such an option would make it more fair for those who fly full real in these kind of servers.

The second suggestion was made thinking on movie making, there used to be a mod from a polish acrobatic team (IIRC) that did this and more, and allowed for some very nice takes when used correctly.
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  #7  
Old 11-28-2012, 11:03 AM
Buster_Dee Buster_Dee is offline
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Internals look like Call of Duty. I just played it and UO add-on for laughs. Pretty sure scenes were from the original game.

I'm pretty sure some of the external P-47 fly-by sounds are from Janes WWII Fighters.

Last edited by Buster_Dee; 11-28-2012 at 11:08 AM.
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  #8  
Old 11-28-2012, 03:17 PM
Bearcat Bearcat is offline
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Quote:
Originally Posted by SPAD-1949 View Post
Oh yes, what I forgot: I mostly fly rather full real, so no HUD messages pop up. But sometimes you need to know which beacon you just switched on. So it would be great to have a toggle button for this too, like icon toggle or speed bar toggle. Or eventually you have a toggle button where you set your num-pad into "radio-mode" and dial the frequency displayed on the map.
I think better than this .. and easier in the long run for everyone would be if TD made the file where this info is kept editable in the stock sim.

As it is now in HSFX at least you can access the hudlog.ru file which is where these lines are kept and edit them. In mine the path is: C:\Games\Ubisoft\IL-2 46 HSFX 6.0\Files\i18n\ hudlog.ru

The file looks something like this:

MissionComplete MISSION COMPLETE
MissionFailed MISSION OVER
BlueWon BLUE WON !
RedWon RED WON !

EnemyAircraftDestroyed Enemy Aircraft: Destroyed
EnemyAircraftKillAssisted Enemy Aircraft: Destroyed (shared kill)
EnemyStaticAircraftDestroyed Enemy Aircraft: Destroyed

Mine is something like this:

MissionComplete MISSION COMPLETE
MissionFailed FAIL!
BlueWon BLUE WON !
RedWon RED WON !

EnemyAircraftDestroyed Scratch1!
EnemyAircraftKillAssisted (shared kill)
EnemyStaticAircraftDestroyed AC G+

If that file could be made available to us in the stock sim we could edit it as we pleased and that might be easier for TD to do than setting up switches and all that. That way they could concentrate on other stuff. You can look at that file yourself but everything is in there from the throttle settings to the bomb sight info.
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  #9  
Old 11-28-2012, 03:27 PM
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Alien Alien is offline
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Quote:
Originally Posted by SaQSoN View Post
Nice movie. I wonder, where are those internal B-17 shots are from? I guess, they're from some FPS game, MOH may be? Anybody knows for sure?
The game's Call of Duty United Offensive. For sure.
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  #10  
Old 11-29-2012, 12:27 AM
stugumby stugumby is offline
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Default Fw-190 ground handling

it always seems to me that the fw series ground handling acts as if its stuck in the mud on any airfield with any load. Steering is difficult and torque heavy to the left on takeoff. I tried same field with bf series or other plane from pick a country and all taxi and move more easily. is this a bug/feature or am i whining??
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