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Technical problems and solutions Questions and solutions

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Old 11-13-2012, 09:39 PM
RCata RCata is offline
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Quote:
Originally Posted by Fatt_Shade View Post
First mistake you made is buying items before having full army. What good is great weapon, if there is no one to benefit from it ?

First and foremost is securing you win battle, then worry about bonuses for army and medals/full maan-rage pool and such.

Second out of battle what does Digger rage skill says ? If it`s 4 chests/2shrines and in battle you have only 3 chests then move around your units, it`s possible that some of your stacks are standing on chest green spot. And do quick dig check in first turn before any units move to see how many green/red spot you see.

Third ghost sword doesnt give enemy units -50% physical res , but 50% of their basic value. So for your example assassins have basic physical res 0%, remove half of it 50% = half of 0 is still 0 so they stay on 0%.
But if you attack lets say horseman who have basic phy res 20% you`ll lower it to 10%.
Ghost sword is total crap item, i`m sorry to say you wasted gold on it

Yes,tested the blade on some ghosts. They have 25% resist with it equiped. Thanks for clearing that up. You can imagine why I though it would be great. I thought that it actually lowers all enemies resist to physical dmg by 50%. So 0% would be -50%.That would be a great damage boosts for all my units. Poor item description I guess.

Anyway by digging 3 - 4 times a battle the gold really never was a problem for me , only problem was the struggle to fight with such a low leadership army.

Anywayz,thanks for clearing things up.
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