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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 11-10-2012, 02:20 PM
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Sokol1 Sokol1 is offline
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Quote:
Originally Posted by VO101_Tom View Post
I made a screenshot, you should see 5 contact (1 o clock, low):

(1680x1050 pixel, .bmp)
Contact test
I see six - one at ~2 o'clock - right, far.

Nice test, thank you.

Sokol1
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Old 11-10-2012, 02:36 PM
Matt255 Matt255 is offline
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I see a formation of ~10 planes at 11 o'clock (to the right of the left canopy strut).

I also find it exceptionally hard to spot other planes and frequently lose wingmen or enemies after a few maneuvers. I guess it's just lack of practice.

Judging distances is also quite tough imho. Wether an enemy is 5 km or 2 km away, doesn't seem to make a huge difference.

I think overall, TrackIR might make this harder, because your head is moving around quite a bit. If the view would be steady most of the time (say you use a hatswitch or something), moving dots will most likely be easier to find. Unfortunately, i'm so used to TrackIR now that i'm not in the mood to test other view controls.
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Old 11-10-2012, 03:14 PM
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VO101_Tom VO101_Tom is offline
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Quote:
Originally Posted by Sokol1 View Post
I see six - one at ~2 o'clock - right, far.

Nice test, thank you.

Sokol1
Yes, you're right both of you
Anyway, the point is not the particular number, but it visible or not.
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