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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #1  
Old 11-29-2012, 07:23 PM
ATAG_Colander ATAG_Colander is offline
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Just to add...
The skins should give you some stutters when first loading and not the warping you are describing.

Warping is due to network packets not reaching the other side (packet loss) or not reaching in time (ping times) but it could be the other player's problem and not yours.

In other words, if player A has internet connection issues with the server, player A will see every plane warping. On the other hand, player A will appear as warping for every one else.

Hope this explains.

ATAG_Colander.
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Old 11-29-2012, 08:00 PM
ATAG_Bliss ATAG_Bliss is offline
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Quote:
Originally Posted by ATAG_Colander View Post
Just to add...
The skins should give you some stutters when first loading and not the warping you are describing.

Warping is due to network packets not reaching the other side (packet loss) or not reaching in time (ping times) but it could be the other player's problem and not yours.

In other words, if player A has internet connection issues with the server, player A will see every plane warping. On the other hand, player A will appear as warping for every one else.

Hope this explains.

ATAG_Colander.
This is true, but a skin freeze that lowers a player's FPS to 0 or close to it also affects netcode even if only for a split second. FPS and netcode are very closely related. Another lovely game problem.
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